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Graphics Programming in C++

Writing Graphics Applications for Windows 98

  • Textbook
  • © 1998

Overview

  • Easy to read, practical explanations using C++ allow readers to program their own 3D graphics applications or game programs.

  • Essential techniques are covered, providing a quick and clear introduction to the subject without encumbering the reader with a mass of extraneous details.

  • Perfect for anyone wishing to develop graphics applications for Windows 98.

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Table of contents (15 chapters)

Keywords

About this book

This is a book about computer graphics. It is aimed primarily at anyone wishing to develop graphics applications for Windows 98 and attempts to provide a quick and clear introduction to the subject without encumbering the reader in a mass of extraneous details. The application of object oriented techniques to graphics programming is a principal theme throughout the text and most of the software is written in C++ so a familiarity with C/C++ will be helpful - for a fuller introduction to the C++ language than is possible here consult the book 'Programming in C++' (ISBN 0 85934 435 5). Beyond this only a general background in computing and/or mathematics is assumed and whenever new ideas are encountered they are fully explained with the aid of line-drawings and 10 also introduces the illustrative coding examples. For those brave enough chapter topic of 80 x86 assembly language programming - without dedicated graphics hardware this is still the best way to produce really snappy animation code.

Bibliographic Information

  • Book Title: Graphics Programming in C++

  • Book Subtitle: Writing Graphics Applications for Windows 98

  • Authors: Mark Walmsley

  • DOI: https://doi.org/10.1007/978-1-4471-0905-1

  • Publisher: Springer London

  • eBook Packages: Springer Book Archive

  • Copyright Information: Springer-Verlag London Limited 1998

  • Softcover ISBN: 978-1-4471-1231-0Published: 27 September 2011

  • eBook ISBN: 978-1-4471-0905-1Published: 06 December 2012

  • Edition Number: 1

  • Number of Pages: X, 250

  • Topics: Computer Graphics

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