Abstract
A visual percept is deemed bistable if there are two potential yet mutually exclusive interpretations of the percept between which the human visual system cannot unambiguously choose. Perhaps the most famous example of such a bistable visual percept is the Necker Cube. In this paper, we present a novel computational model of bistable perception based on visual analogy using fractal representations.
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McGreggor, K., Goel, A. (2016). Bistable Perception and Fractal Reasoning. In: Jamnik, M., Uesaka, Y., Elzer Schwartz, S. (eds) Diagrammatic Representation and Inference. Diagrams 2016. Lecture Notes in Computer Science(), vol 9781. Springer, Cham. https://doi.org/10.1007/978-3-319-42333-3_18
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DOI: https://doi.org/10.1007/978-3-319-42333-3_18
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