Skip to main content

A Strategy for Material-Specific e-Textile Interaction Design

  • Chapter
  • First Online:
Smart Textiles

Abstract

The interaction design of electronic textile (or e-Textile) products is often characterised by conventions adopted from electronic devices rather than developing interactions that are specific to e-Textiles. We argue that textile materials feature a vast potential for the design of novel digital interactions. In particular, the shape-reformation capabilities of textiles may inform the design of expressive and aesthetically rewarding applications. In this chapter, we propose ways in which the textileness of e-Textiles can be better harnessed. We outline an e-Textile Interaction Design strategy that is based on defining the material specificity of e-Textiles as its ability to deform in ways that match the expectations we have of textile materials. It embraces an open-ended exploration of interactions related to textiles (e.g., stretching, folding, turning inside out) and their potential for electronic recognisability for deriving material-specific concepts and applications for e-Textiles.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 99.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 129.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 199.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  1. Post, E.R., Orth, M., Russo, P.R., Gershenfeld, N.: E-broidery: design and fabrication of textile-based computing. IBM Syst. J. 39(3), 840–860 (2000)

    Article  Google Scholar 

  2. Mann, S.: Smart clothing: the shift to wearable computing. Commun. ACM 39(8), 23–24 (1996)

    Google Scholar 

  3. Gauvreau, B., Guo, N., Schicker, K., Stoeffler, K., Boismenu, F., Ajji, A., Wingfield, R., Dubois, C., Skorobogatiy, M.: Color-changing and color-tunable photonic bandgap fiber textiles. Opt. Express 16(20), 15677 (2008)

    Google Scholar 

  4. Yuranova, T., Mosteo, R., Bandara, J., Laub, D., Kiwi, J.: Self-cleaning cotton textiles surfaces modified by photoactive SiO2/TiO2 coating. J. Mol. Catal. A: Chem. 244(1), 160–167 (2006)

    Article  Google Scholar 

  5. Post, E.R., Orth, M.: Smart Fabric, or “Wearable Clothing”. In: Proceedings of the 1st IEEE International Symposium on Wearable Computers. ISWC ’97, Washington, DC, USA, IEEE Computer Society, p. 167 (1997)

    Google Scholar 

  6. Buechley, L., Eisenberg, M., Catchen, J., Crockett, A.: The LilyPad Arduino: using computational textiles to investigate engagement, aesthetics, and diversity in computer science education. In: CHI ’08: Proceeding of the Twenty-sixth Annual SIGCHI Conference on Human Factors in Computing Systems, pp. 423–432. ACM, New York (2008)

    Google Scholar 

  7. Kim, H., Kim, Y., Kwon, Y.S., Yoo, H.J.: A 1.12mW continuous healthcare monitor chip integrated on a planar fashionable circuit board. In: 2008 IEEE International Solid-State Circuits Conference - Digest of Technical Papers, IEEE, pp. 150–603 2008)

    Google Scholar 

  8. Hertleer, C., Rogier, H., Vallozzi, L., Van Langenhove, L.: A textile antenna for off-body communication integrated into protective clothing for firefighters. IEEE Trans. Antennas Propag. 57(4), 919–925 (2009)

    Google Scholar 

  9. Gowrishankar, R., Bredies, K.: Investigating interaction design for e-textiles using case-transfer. In: Proceedings of Ambience, Scientific Conference for Smart Textiles, Tampere (2014)

    Google Scholar 

  10. Ullmer, B., Ishii, H.: Emerging frameworks for tangible user interfaces. IBM Syst. J. 39(3.4), 915–931 (2000)

    Google Scholar 

  11. Djajadiningrat, T., Wensveen, S., Frens, J., Overbeeke, K.: Tangible products: redressing the balance between appearance and action. Pers. Ubiquitous Comput. 8(5), 294–309 (2004)

    Google Scholar 

  12. Ishii, H., Ullmer, B.: Tangible bits. In: CHI ’97: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 234–241. ACM Press, New York (1997)

    Google Scholar 

  13. Fitzmaurice, G.W., Ishii, H., Buxton, W.A.S.: Bricks: laying the foundations for graspable user interfaces. In:CHI ’95: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, pp. 442–449. ACM Press, New York (1995)

    Google Scholar 

  14. Technabob: Wired Ralph Lauren Aero Type Ski Jacket has iPod and Bluetooth Controls - Technabob (2010)

    Google Scholar 

  15. Anonymous: adidas miCoach Seamless Sports Bra | NuMetrex.com (2015)

    Google Scholar 

  16. Koskinen, I., Zimmerman, J., Binder, T., Redstrom, J., Wensveen, S.: Design Research through Practice: From the Lab, Field, and Showroom. Elsevier, Amsterdam (2011)

    Google Scholar 

  17. Frens, J.: A rich user interface for a digital camera. Pers. Ubiquitous Comput. 10(2–3), 177–180 (2005)

    Google Scholar 

  18. Dourish, P.: Where the Action Is. The MIT Press, Cambridge (2004)

    Google Scholar 

  19. Djajadiningrat, T., Matthews, B., Stienstra, M.: Easy doesn’t do it: skill and expression in tangible aesthetics. Pers. Ubiquitous Comput. 11(8), 657–676 (2007)

    Google Scholar 

  20. Redström, J.: Tangled interaction. ACM Trans. Comput.-Hum. Interact. 15(4), 1–17 (2008)

    Google Scholar 

  21. Wiberg, M., Kaye, J., Thomas, P.: PUC theme issue: material interactions. Pers. Ubiquitous Comput. 18(3), 573–576 (2013)

    Google Scholar 

  22. Golsteijn, C., van den Hoven, E., Frohlich, D., Sellen, A.: Hybrid crafting: towards an integrated practice of crafting with physical and digital components. Pers. Ubiquitous Comput. 18(3), 593–611 (2013)

    Google Scholar 

  23. Wiberg, M.: Methodology for materiality: interaction design research through a material lens. Pers. Ubiquitous Comput. 18(3), 625–636 (2013)

    Google Scholar 

  24. Gross, S., Bardzell, J., Bardzell, S.: Structures, forms, and stuff: the materiality and medium of interaction. Pers. Ubiquitous Comput. 18(3), 637–649 (2013)

    Google Scholar 

  25. Vallgårda, A., Redström, J.: Computational composites. In: CHI ’07: Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, p. 513. ACM Press, New York (2007)

    Google Scholar 

  26. Vallgårda, A., Sokoler, T.: A material strategy: exploring material properties of computers. Int. J. Design 4(3), 1–14 (2010)

    Google Scholar 

  27. Perner-Wilson, H., Satomi, M.: How to get what you want

    Google Scholar 

  28. Eriksson, D., Ernevi, A., Hallnäs, L., Jacobs, M., Jaksetic, P., Jernström, H., Landin, H., Ljungstrand, P., Löfgren, U., Mazé, R., Müller, C., Redström, J., Redström, M., Rydenhag, T., Thoresson, J., Wistrand, E., Zetterblom, M., Åresund, M.: IT+Textiles. In: The Interactive Institute and the Swedish School of Textiles at the University of Borås (2010)

    Google Scholar 

  29. Persson, A., Worbin, L.: Designing dynamic and irreversible textile patterns, using a non-chemical burn-out (ausbrenner) technique. Nord. Text. J. 64–87 (2008)

    Google Scholar 

  30. Buur, J., Jensen, M.V., Djajadiningrat, T.: Hands-only scenarios and video action walls. In: Proceedings of the 2004 Conference on Designing Interactive Systems (DIS ’04): Processes, Practices, Methods, and Techniques, p. 185. ACM Press, New York (2004)

    Google Scholar 

  31. Gowrishankar, R., Bredies, K., Chow, R.: The music sleeve: fabric as an electronic interface medium. In: Nordic Design Research Conferences, North America (2011)

    Google Scholar 

  32. Berzowska, J.: Electronic textiles: wearable computers, reactive fashion, and soft computation. Textile: J. Cloth Cult. 3(1), 58–75 (2005)

    Google Scholar 

  33. Hallnäs, L., Redström, J.: From use to presence: on the expressions and aesthetics of everyday computational things. ACM Trans. Comput.-Hum. Interact. 9(2), 106–124 (2002)

    Google Scholar 

  34. Dunne, A., Raby, F.: Design Noir: The Secret Life of Electronic Objects. Birkhäuser, Basel (2001)

    Google Scholar 

  35. Gaver, W., Bowers, J., Boucher, A., Pennington, S.: The drift table: designing for ludic engagement. In: Proceedings of CHI 2004, Vienna, Austria, ACM Press (2004)

    Google Scholar 

  36. Sengers, P., Boehner, K., David, S., Kaye, J.J.: Reflective design. In: Proceedings of AARHUS ’05, Aarhus, Denmark, ACM Press, pp. 49–58 (2005)

    Google Scholar 

Download references

Acknowledgements

This work is part of ArcInTex ETN research, which is an EU-funded Marie Sklodowska Curie European Training Network Project (more info at http://www.arcintexetn.eu).

A part of the empirical research included in the chapter was undertaken at the Embodied Design Research Group of the Department of Design in Aalto University, Finland.

We thank Berit Greinke (Design Research Lab, UdK Berlin) for corrections that greatly improved the manuscript.

Author information

Authors and Affiliations

Authors

Corresponding authors

Correspondence to Ramyah Gowrishankar , Katharina Bredies or Salu Ylirisku .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2017 Springer International Publishing AG

About this chapter

Cite this chapter

Gowrishankar, R., Bredies, K., Ylirisku, S. (2017). A Strategy for Material-Specific e-Textile Interaction Design. In: Schneegass, S., Amft, O. (eds) Smart Textiles. Human–Computer Interaction Series. Springer, Cham. https://doi.org/10.1007/978-3-319-50124-6_11

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-50124-6_11

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-50123-9

  • Online ISBN: 978-3-319-50124-6

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics