Skip to main content

The Tail That Wags the Dog: The Impact of Distribution on the Development and Direction of the American Comic Book Industry

  • Chapter
  • First Online:
Cultures of Comics Work

Part of the book series: Palgrave Studies in Comics and Graphic Novels ((PSCGN))

  • 744 Accesses

Abstract

This chapter explores the production of culture as represented by comics work. It explicitly recognizes the diverse inputs of the larger network which ultimately delivers comics work (i.e. graphic narratives in a variety of formats) into the hands of readers, the ultimate consumers of the work. This network of individuals and organizations fulfills a number of vital tasks that directly influence the finished work and its viability in the marketplace. Some of the contributions of that network are traditionally overlooked and are not fully recognized by consumers, or, indeed, even by scholars of comics work. One of these necessary but routinely disregarded roles is that of distribution. The role of distribution is often ignored or minimized because it is not customarily viewed as a creative activity, especially in the context of an industry which views itself as “artistic” or “creative.” Distribution is considered to be a mundane activity, and its profound impact on the success (or failure) of comics work is therefore easy to overlook. Comic book historians can better understand and interpret the full richness of the American comic book industry and its history by explicitly incorporating a more thorough investigation of distribution into their analyses. To explicitly make the role of distribution in the production of comic books as culture more visible, this chapter applies the notion of constraints on the production of culture developed by Richard A. Peterson (e.g. 1982, 1985) to an analysis of a number of pivotal events in the comic book industry. This analysis is augmented by also integrating concepts from strategic management, especially those of Michael Porter (1979, 1980).

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 109.00
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Hardcover Book
USD 139.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  • Anderson, Torben Juul. 2013. Short Introduction to Strategic Management. Cambridge, UK: Cambridge University Press.

    Book  Google Scholar 

  • Barney, Jay B., and William S. Hesterly. 2008. Strategic Management and Competitive Advantage: Concepts and Cases, 2nd edn. Upper Saddle River, NJ: Pearson Prentice Hall.

    Google Scholar 

  • Brienza, Casey. 2009. Books, Not Comics: Publishing Fields, Globalization, and Japanese Manga in the United States. Publishing Research Quarterly 25(2): 101–117.

    Article  Google Scholar 

  • ———. 2010. Producing Comics Culture: A Sociological Approach to the Study of Comics. Journal of Graphic Novels and Comics 1(2): 105–119.

    Article  Google Scholar 

  • Dallas, Keith. 2013. American Comic Book Chronicles: The 1980s. Raleigh, NC: TwoMorrows.

    Google Scholar 

  • Daniels, Les. 1971. Comix: A History of Comic Books in America. New York: Bonanza.

    Google Scholar 

  • Evanier, Mark E. (n.d.). An Incessantly-asked Question. Accessed March 25, 2015. http://www.newsfromme.com/iaq/iaq07/

  • Gabilliet, Jean-Paul. 2010. Of Comics and Men: A Cultural History of American Comic Books. Trans. Bart Beaty and Nick Nguyen. Jackson: University Press of Mississippi.

    Google Scholar 

  • Guigar, Brad, Dave Kellett, Scott Kurtz, and Kris Straub. 2011. How to Make Webcomics. Berkeley: Image Comics.

    Google Scholar 

  • Hajdu, David. 2008. The 10-cent Plague: The Great Comic-book Scare and How it Changed America. New York: Farrar, Straus and Giroux.

    Google Scholar 

  • Hirsch, Paul M. 1972. Processing Fads and Fashions: An Organization-set Analysis of Cultural Industry Systems. American Journal of Sociology 77(4): 639–659.

    Article  Google Scholar 

  • McCloud, Scott. 2000. Reinventing Comics. New York: HarperCollins.

    Google Scholar 

  • Nyberg, Amy Kiste. 1998. Seal of Approval: The History of the Comics Code. Jackson: University Press of Mississippi.

    Google Scholar 

  • Palmer, David K. 2010. The Evolution of the American Comic Book Industry: Are We Entering the Third Wave? Advances in Business Research 1(1): 232–239.

    Google Scholar 

  • Peterson, Richard A. 1982. Five Constraints on the Production of Culture: Law, Technology, Market, Organizational Structure and Occupational Careers. Journal of Popular Culture 16(2): 143–153.

    Article  Google Scholar 

  • ———1985. Six Constraints on the Production of Literary Works. Poetics 14: 45–67.

    Article  Google Scholar 

  • Peterson, Richard A., and N. Anand. 2004. The Production of Culture Perspective. Annual Review of Sociology 30: 311–334.

    Article  Google Scholar 

  • Porter, Michael E. 1979. How Competitive Forces Shape Strategy. Harvard Business Review 57(March–April): 137–145.

    Google Scholar 

  • ———1980. Competitive Strategy: Techniques for Analyzing Industries and Competitors. New York: Free Press.

    Google Scholar 

  • Sacks, Jason, and Keith Dallas. 2014. American Comic Book Chronicles: The 1970s. Raleigh: TwoMorrows.

    Google Scholar 

  • Santoro, Marco. 2008. Culture as (and After) Production. Cultural Sociology 2(1): 7–31.

    Article  Google Scholar 

  • Schelly, Bill. 1999. The Golden Age of Comic Fandom. Seattle: Hamster Press.

    Google Scholar 

  • ———. 2013. American Comic Book Chronicles: The 1950s. Raleigh: TwoMorrows.

    Google Scholar 

  • Schodt, Frederik L. 1986. Manga! Manga! The World of Japanese Comic Books. New York: Kodansha International.

    Google Scholar 

  • 2010. TV Basics: A Report on the Growth and Scope of Television (2012 update). New York: TVB. Accessed May 22, 2014. www.tvb.org/media/file/TV_Basics.pdf

  • Weist, Jerry. 2000. The Original Comic Art Price Guide, Including Prices for Science Fiction Art, Pulps, Monster Mags, Fanzines and Underground Comix, 2nd edn. Gloucester, MA: Arcturian Books.

    Google Scholar 

  • Wertham, Fredric. 1954. Seduction of the Innocent. New York: Rinehart.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Copyright information

© 2016 The Author(s)

About this chapter

Cite this chapter

Palmer, D.K. (2016). The Tail That Wags the Dog: The Impact of Distribution on the Development and Direction of the American Comic Book Industry. In: Brienza, C., Johnston, P. (eds) Cultures of Comics Work. Palgrave Studies in Comics and Graphic Novels. Palgrave Macmillan, New York. https://doi.org/10.1057/978-1-137-55090-3_16

Download citation

Publish with us

Policies and ethics