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Population monotonicity in fair division of multiple indivisible goods

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Abstract

We consider the fair division of a set of indivisible goods where each agent can receive more than one good, and monetary transfers are allowed. We show that if there are at least three goods to allocate, no efficient solution is population monotonic (PM) on the superadditive Cartesian product preference domain, and the Shapley solution is not PM even on the submodular domain. Moreover, the incompatibility between efficiency and PM prevails in the case of at least four goods on the subadditive Cartesian product domain. We also show that in case there are only two goods to allocate, the Shapley solution and the constrained egalitarian solution are PM on the subadditive preference domain but not on the full preference domain. For the two-good case, we provide a new tool (the hybrid solutions) to construct efficient solutions that are PM on the entire monotone preference domain. The hybrid Shapley solution and the hybrid constrained egalitarian solution are two important examples of such solutions.

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Notes

  1. We use PM as an abbreviation for both population monotonicity and population monotonic.

  2. \({\varphi }_{i}\left(N, \Omega , u\right)\) is a natural candidate to denote the set of all allocations that \(i\) can get under \(\varphi \left(N, \Omega , u\right)\), which is \({\left\{\left({\sigma }_{i}, {m}_{i}\right)\right\}}_{\left(\sigma , m\right)\in \varphi \left(N, \Omega , u\right)}\). However, since we never refer to this set in this work, we find it convenient to denote \(i\)’s utility by \({\varphi }_{i}\left(N, \Omega , u\right)\) at an essentially single-valued solution \(\varphi\).

  3. This criterion was first introduced by Chun (1986) as the solidarity axiom in a different setting. It appears as population solidarity in Moulin (1992) and as population monotonicity in numerous other papers (e.g., Klaus 2001).

  4. The established standard interpretation of the PM principle in the TU game literature is “positive”, requiring that no agent is hurt by the arrival of new agents, contrary to the “negative” interpretation in the fair division literature, as the main focus in the former literature is the environments (e.g., those inducing convex games) with increasing returns to cooperation. This is not the case for the environments inducing concave TU games. Although dPM for TU games and PM for fair division problems are conceptually the same, we choose to call it dPM to avoid the possible confusion resulting from calling two different properties PM in the TU games setting. See Thomson (1995) and Sprumont (2008) for different formulations of the PM principle for a variety of environments.

  5. The argument for the Shapley value is provided in Moulin (1992). Dutta (1990) proved that the Dutta-Ray solution satisfies PM (no one is hurt by the arrival of new agents) on convex games (Lemma 5.5, Dutta 1990). Klijn et al (2001) provided a dual algorithm to compute the dual of this solution which coincides \(CES\left(v\right)\) on \({\Gamma }_{con}\). One can easily adapt the argument in Lemma 5.5 to prove that \(CES\left(v\right)\) satisfies dPM on \({\Gamma }_{con}\) using this dual algorithm.

  6. Moulin (1992) proved that preferences satisfy substitutability if the problem is such that agents can receive at most 1 object, hence preferences over sets of objects are irrelevant. Instead, let all agents have unit demand preferences and allow them to get more than 1 object. Then for any \(\left(N, \Omega , u\right)\), \(v\left(S,\bullet \right)\) will be the same in two different frameworks discussed above for all \(S\).

  7. See Thomson (2007) for a survey on the well-known, technically equivalent, airport (cost sharing) problem.

  8. A TU game solution \(\psi\) meets WCM if for all \(\left(N, v\right),\left(N,{v}^{\prime}\right)\) with \(v\left(S\cup i\right)-v\left(S\right)\le {v}^{\prime}\left(S\cup i\right)-{v}^{\prime}\left(S\right)\) for all \(i\in N\), \(S\subseteq N\); \({\psi }_{i}\left(N,v\right)\le {\psi }_{i}\left(N, {v}^{\prime}\right)\) for all \(i\in N\). Hokari and Gellekom (2002) showed that both solutions satisfy WCM on convex games. It is easy to check that the conclusion is true for the concave games induced by problems in \({\mathcal{E}}_{1}\).

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Acknowledgements

This work is partially completed during my doctoral studies at Rice University under the supervision of Professor Hervé Moulin, and the final version is completed at Higher School of Economics. I thank both institutions for supporting my work. I am also grateful to Hervé Moulin, William Thomson, Fuad Aleskerov, an anonymous associate editor and two anonymous referees for their valuable comments.

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Correspondence to Emre Doğan.

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Doğan, E. Population monotonicity in fair division of multiple indivisible goods. Int J Game Theory 50, 361–376 (2021). https://doi.org/10.1007/s00182-020-00749-7

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