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A theory of interactive programming

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Summary

The center of study is programming that allows communication between program and its environment. A modified version of Hoare's CSP is applied as programming language and its main features in connection with semantics and completeness are investigated. Semantics is based on an appropriate type of games by using its tree representation. These entities are shown to be definable in first order logic. Hence the descriptive language is complete in the classical sense and a complete calculus is developed in the spirit of Floyd and Hoare.

To illustrate the usage of the descriptive language and its calculus a program simulating a simple calculator is considered.

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References

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This research work was supported by the Grant of State Committee for Technical Development, Budapest, Hungary

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Gergely, T., Úry, L. A theory of interactive programming. Acta Informatica 17, 1–20 (1982). https://doi.org/10.1007/BF00262972

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  • DOI: https://doi.org/10.1007/BF00262972

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