Abstract
This work aims to evaluate the implementation of an augmented reality tool in the framework of architecture and building engineering education. It is based on a Geographical Positioning System to register virtual information on real space. Layar platform, for mobile devices, was used to visualize 3D models, which are linked to virtual information channels through a database and geo-located in their real position. The basis of this proposal is students’ innate affinity with friendly digital devices such as smart phones or tablets. Educational content visualization in real environments was found to help students to evaluate and share their own-generated architectural proposals and improve their spatial skills. The suggested method aims to improve access to 3D multimedia content on mobile devices and adapt it to all types of users and content. In addition, a usability analysis was carried out to demonstrate the feasibility and effectiveness of this technology in educational settings.
Similar content being viewed by others
References
Redondo, E., Sánchez, A., Perede, A., Fonseca, D.: Geo-Elearning. Geolocated Teaching in urban environments through mobile devices. A case study and work in process. In: Schumaker R. (ed.) Virtual, Augmented and Mixed Reality. Systems and Applications, AMR/HCII 2013, Part II, Lecture Notes in Computer Science—LNCS 8022, pp. 188–197. Springer, Heidelberg (2013)
Roca, J., Gagné, M.: Understanding e-learning continuance intention in the workplace. A self-determination theory perspective. Comput. Hum. Behav. 24, 1585–1604 (2008). doi:10.1016/j.chb.2007.06.001
Kreijns, K., Acker, F.V., Vermeulen, M., Buuren, H.V.: What stimulates teachers to integrate ICT in their pedagogical practices? The use of digital learning materials in education. Comput. Hum. Behav. 29, 217–225 (2013). doi:10.1016/j.chb.2012.08.008
Shen, C.X., Liu, R.D., Wang, D.: Why are children attracted to the Internet? The role of need satisfaction perceived online and perceived in daily real life. Comput. Hum. Behav. 29(1), 185–192 (2013). doi:10.1016/j.chb.2012.08.004
Fonseca, D., Martí, N., Redondo, E., Navarro, I., Sánchez, A.: Relationship between student profile, tool use, participation, and academic performance with the use of Augmented Reality technology for visualized architecture models. Comput. Hum. Behav. (2013). doi:10.1016/j.chb.2013.03.006
Milliken, J., Philip-Barnes, L.: Teaching & technology in higher education: Student perceptions and personal reflections. J. Comput. Educ. 39(3), 223–235 (2002)
Georgina, D.A., Olson, M.R.: Integration of technology in higher education: A review of faculty self-perceptions. Internet High. Educ. 11, 1–8 (2007)
Redacción de Educaweb: El 52 % de los docentes ha tenido problemas para utilizar las TIC en el aula debido a fallos técnicos. Retrieved March 18, 2013. www.Scolartic.com published January (2013)
Valverde, J., Garrido, M.C., Fernández, R.: Enseñar y aprender con tecnologías: un modelo teórico para las buenas prácticas con TIC. Revista de Teoría de la Educación Sociedad de la Información, (TESI) 11(3), 203–229 (2010)
State Education Resource Center (SERC): Best Practices from the State Education Resource Center. Retrieved April 4, 2013. http://ctserc.org/docs/SERCWorks-spring2011.pdf (2011)
Rogers, D.L.: A paradigm shift: technology integration for higher education in the new millennium. Educ. Technol. Rev. 13, 19–27 (2000)
Bates, A.W., Pole, G.: Effective teaching with technology in higher education: Foundations for success. Jossey-Bass Inc., U.S. (2003)
Área, M.A., San-Nicolás, M.B., Fariña, E.: Buenas prácticas de aulas virtuales en la docencia universitaria semipresencial. Revista de Teoría de la Educación Sociedad de la Información 11(3), 7–31 (2010)
Salinas, J.: Innovación docente y uso de las TIC en la enseñanza universitaria. Revista de Universidad y Sociedad del Conocimiento (RUSC) 1(1), 1–16 (2004)
Georgiev, T., Georgieva, E., Smrikarov, A.: M-learning—a new stage of E-learning. In: International Conference on Computer Systems and Technologies, CompSysTech. (2004)
Sharples, M.: The design of personal mobile technologies for lifelong learning. Comput. Educ. 34, 177–193 (2000)
Boeykens, S., Santana-Quintero, M., Neuckermans, H.: Improving architectural design analysis using 3D modeling and visualization techniques. In: Ioannides, M., Addison, A., Georgopoulos, A., Kalisperis, L. (eds.) Digital Heritage: 14th International Conference on Virtual Systems and Multimedia Pages, pp. 67–73. Limassol, Cyprus (2008)
Bouchlaghem, D., Shang, H., Whyte, J., Ganah, A.: Visualization in architecture, engineering and construction (AEC). Int. J. Autom. Constr. 14, 287–295 (2005)
Breunig, M., Zlatanova, S.: 3D geo-database research: retrospective and future directions. Comput. Geosci. 37(7), 791–803 (2011)
Anagnostou, K., Vlamos, P.: Square AR: using augmented reality for urban planning. 2011 Third International Conference on Games and Virtual Worlds for Serious Applications, IEEE, pp. 128–131 (2011)
Lonsing, W.: Architectural models in urban landscapes: synthesis of markers and virtual structures. IEEE International Symposium on Mixed and Augmented Reality—Arts, Media, and Humanities, IEEE, pp. 109–110 (2011)
Allen, M., Regenbrecht, H., Abbott, M.: Smartphone augmented reality for public participation in urban planning. In: Proceedings of the 23rd Australian Computer–Human Interaction Conference on—OzCHI’11, pp. 11–20. ACM Press, New York, USA (2011)
Huang, B., Jiang, B., Li, H.: An integration of GIS, virtual reality and the Internet for visualization, analysis and exploration of spatial data. Int. J. Geogr. Inf. Sci. 15(5), 439–456 (2001)
Kwan, M.P.: Interactive geovisualization of activity-travel patterns using three-dimensional geographical information systems: a methodological exploration with a large data set. Trans. Res. Part C Emerg. Technol. 8(1–6), 185–203 (2000)
Hernández, J., García, L., Ayuga, F.: Assessment of the visual impact made on the landscape by new buildings: a methodology for site selection. Landsc. Urban Plann. 68(1), 15–28 (2004)
Droj, G.: Cultural heritage conservation by GIS, Nyugat-Magyarországi Egyetem, Geoinformatikai Kar, Székesfehérvár, University of Oradea, pp. 1–10 (2010)
Belussi, A., Migliorini, S.: A framework for integrating multi-accuracy spatial data in geographical applications. GeoInformatica 16(3), 523–561 (2011)
Hosse, K., Schilcher, M.: Temporal GIS for analysis and visualization of cultural heritage. In: Proceedings of CIPA XIX International Symposium, Commission V, WG5, pp. 1–6. Antalya, Munich (2003)
Ismail, A. W., Sunar, M. S.: Multi-user interaction in collaborative augmented reality for urban simulation. Second International Conference on Machine Vision, IEEE, pp. 309–314 (2009)
Lonsing, W.: Architectural models in urban landscapes: synthesis of markers and virtual structures. IEEE International Symposium on Mixed and Augmented Reality, pp. 109–110 (2011)
Craft, Brock, Mor, Yishay: Learning design: reflections on a snapshot of the current landscape. Res. Learn. Technol. 20 (2012). doi:10.3402/rlt.v20i0.19196
Kelly, P.; Universal design for learning: meeting the needs of all students. THE ASHA LEADER. ASHA.org, August 30, 2011. Retrieved: October 3 (2013)
Mor, Y.: Designed for learning, August 6, 2012 Retrieved: October, 3. http://designedforlearning.wordpress.com/ (2013)
Yang, S.J.H., Chen, I.Y.L.: Universal access and content adaptation in mobile learning. Advanced Learning Technologies, 6th International Conference, pp. 1172–1173. doi:10.1109/ICALT.2006.1652678 (2006)
Kondratova, I.: Multimodal interaction for mobile learning. Universal access in human–computer interaction. Intelligent and ubiquitous interaction. Environments 5615, 327–334 (2009). doi:10.1007/978-3-642-0271-9_36
Motiwalla, L.: Mobile learning: a framework and evaluation. Comput. Educ. 49, 581–596 (2005). doi:10.1016/j.compedu.2005.10.011
Pittarello, F.: Accessing information through multimodal 3D environments: towards universal access. Univ. Access Inf. Soc. 2(2), 189–204 (2003)
Wang, X., Dunston, P.S.: Compatibility issues in augmented reality systems for AEC: an experimental prototype study. Autom. Constr. 15(3), 314–326 (2006)
Irizarry, J., Gheisari, M., Williams, G., Walker, B.N.: InfoSPOT: a mobile augmented reality method for accessing building information through a situation awareness approach. Autom. Constr. 33, 11–23 (2013)
Hammad, A., Wang, H., Mudur, S.P.: Distributed augmented reality for visualizing collaborative construction tasks. J. Comput. Civil Eng. 23(6), 418–427 (2009)
Fonseca, D., Puig, J.: QR-codes applied to architecture data and teaching. In: Proceedings of 5th International Multi-Conference on Society, Cybernetics and Informatics, Vol. 2, pp. 232–236 (2011)
Redondo, E., Sánchez, A., Fonseca, D., Navarro, I.: Geo-elearning for urban projects. New educational strategies using mobile devices. A case study of educational research. Architecture, City, and Environment. Accepted 8 October (2013)
Peters, W.S., Butler, J.Q.: The construction of regional economic indicators by principal components. Ann. Reg. Sci. 4(1), 1–14 (1970). doi:10.1007/BF01287726
Acknowledgments
This project was made possible by the Fundamental Research Project Not Oriented of the VI National Plan for Scientific Research, Development and Technological Innovation 2008–2011, Government of Spain, N_EDU-2012-37247/EDUC, titled: “E-learning 3.0 in the teaching of architecture. Case studies of educational research for the foreseeable future”.
Author information
Authors and Affiliations
Corresponding author
Rights and permissions
About this article
Cite this article
Sánchez Riera, A., Redondo, E. & Fonseca, D. Geo-located teaching using handheld augmented reality: good practices to improve the motivation and qualifications of architecture students. Univ Access Inf Soc 14, 363–374 (2015). https://doi.org/10.1007/s10209-014-0362-3
Published:
Issue Date:
DOI: https://doi.org/10.1007/s10209-014-0362-3