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Blocking artifact removal using partial overlapping based on exact Legendre moments computation

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Abstract

In this paper, we present the design of a partial overlapping block using exact Legendre moment computation (POBRELM) for gray-level image reconstruction. We address and solve the problem of artifact caused by independent reconstruction of the block affecting the visual image quality. This new approach takes advantage of only partial information of the neighbors of each block in spite of using global overlapping. Processing less neighborhood area during the exact computation of Legendre moments leads to significant improvement in the processing time. Simulation results show that the proposed method achieves not only considerable enhancement in terms of reconstruction error, but also drastic reduction in computation time. This makes our method attractive for real-time applications.

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Correspondence to Zaineb Bahaoui.

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Bahaoui, Z., Zenkouar, K., Fadili, H.E. et al. Blocking artifact removal using partial overlapping based on exact Legendre moments computation. J Real-Time Image Proc 14, 433–451 (2018). https://doi.org/10.1007/s11554-014-0465-3

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