Overview
In Pro Unity Game Development with C#, Alan Thorn, author of Learn Unity for 2D Game Development and experienced game developer, takes you through the complete C# workflow for developing a cross-platform game in Unity.
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Table of contents (10 chapters)
About this book
Whether you are a student, an indie developer, or a season game dev professional, you'll find helpful C# examples of how to build intelligent enemies, create event systems and GUIs, develop save-game states, and lots more.
You'll understand and apply powerful programming concepts such as singleton classes, component based design, resolution independence, delegates, and event driven programming.
By the end of the book, you will have a complete first person shooter game up and running with Unity. Plus you'll be equipped with the know-how and techniques needed to deploy your own professional-grade C# games.
If you already know a bit of C# and you want to improve your Unity skills, this is just the right book for you.
Bibliographic Information
Book Title: Pro Unity Game Development with C#
Authors: Alan Thorn
DOI: https://doi.org/10.1007/978-1-4302-6745-4
Publisher: Apress Berkeley, CA
eBook Packages: Professional and Applied Computing, Professional and Applied Computing (R0), Apress Access Books
Copyright Information: Alan Thorn 2014
Softcover ISBN: 978-1-4302-6746-1Published: 21 May 2014
eBook ISBN: 978-1-4302-6745-4Published: 29 May 2014
Edition Number: 1
Number of Pages: XV, 348
Number of Illustrations: 183 b/w illustrations
Topics: Game Development, Software Engineering/Programming and Operating Systems