Overview
Analyses the BioShock trilogy in depth, which allows for multiple points of comparison and correlation that appear in all three games
Details narratological and ludological aspects of each game
Examines theme, level design, and immersion between the three games where the intersection of narratology and ludology are prominent within the entire trilogy
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Table of contents (5 chapters)
Keywords
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Bibliographic Information
Book Title: Ludonarrative Synchronicity in the 'BioShock' Trilogy
Authors: Lyz Reblin-Renshaw
DOI: https://doi.org/10.1007/978-3-030-63868-9
Publisher: Palgrave Pivot Cham
eBook Packages: Literature, Cultural and Media Studies, Literature, Cultural and Media Studies (R0)
Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2020
Hardcover ISBN: 978-3-030-63867-2Published: 12 December 2020
Softcover ISBN: 978-3-030-63870-2Published: 13 December 2021
eBook ISBN: 978-3-030-63868-9Published: 11 December 2020
Edition Number: 1
Number of Pages: VIII, 88
Topics: Popular Culture , Media and Communication