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Ludonarrative Synchronicity in the 'BioShock' Trilogy

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  • © 2020

Overview

  • Analyses the BioShock trilogy in depth, which allows for multiple points of comparison and correlation that appear in all three games

  • Details narratological and ludological aspects of each game

  • Examines theme, level design, and immersion between the three games where the intersection of narratology and ludology are prominent within the entire trilogy

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Table of contents (5 chapters)

Keywords

About this book

This book presents a new methodology, ludonarrative synchronicity, to analyze the interplay between narrative and gameplay in video games. Using the BioShock franchise as a case study, this book aims to show the interaction of these two elements can form various subjects. Rather than prioritizing one over the other, ludonarrative synchronicity seeks to explore how video game texts function. By analyzing a trio of games focused on choice and control, this book manages to show how players, along with developers, can create their own subjects. Ludonarrative Synchronicity in the BioShock Trilogy will appeal not only to fans of the franchise, but to students and scholars of narrative theory, game design, and posthumanism.

Authors and Affiliations

  • Independent Scholar, Tujunga, USA

    Lyz Reblin-Renshaw

About the author

Lyz Reblin-Renshaw is an Independent Scholar based in Los Angeles, California. She obtained her PhD from Michigan Technological University, USA, in Spring 2020. She has contributed a chapter  to Companion to Latin American Science Fiction (forthcoming), and has had articles published in Bright Lights Film Journal and E-Research: A Journal of Undergraduate Studies.

Bibliographic Information

  • Book Title: Ludonarrative Synchronicity in the 'BioShock' Trilogy

  • Authors: Lyz Reblin-Renshaw

  • DOI: https://doi.org/10.1007/978-3-030-63868-9

  • Publisher: Palgrave Pivot Cham

  • eBook Packages: Literature, Cultural and Media Studies, Literature, Cultural and Media Studies (R0)

  • Copyright Information: The Editor(s) (if applicable) and The Author(s), under exclusive license to Springer Nature Switzerland AG 2020

  • Hardcover ISBN: 978-3-030-63867-2Published: 12 December 2020

  • Softcover ISBN: 978-3-030-63870-2Published: 13 December 2021

  • eBook ISBN: 978-3-030-63868-9Published: 11 December 2020

  • Edition Number: 1

  • Number of Pages: VIII, 88

  • Topics: Popular Culture , Media and Communication

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