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CGM and CGI

Metafile and Interface Standards for Computer Graphics

  • Book
  • © 1988

Overview

Part of the book series: Symbolic Computation (SYMBOLIC)

Part of the book sub series: Computer Graphics - Systems and Applications (1276)

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Table of contents (17 chapters)

  1. The Computer Graphics Interface

  2. Advanced Features of the CGI

  3. The Computer Graphics Metafile

Keywords

About this book

We have written this book principally for users and practitioners of computer graphics. In particular, system designers, independent software vendors, graphics system implementers, and application program developers need to understand the basic standards being put in place at the so-called Virtual Device Interface and how they relate to other industry standards, both formal and de facto. Secondarily, the book has been targetted at technical managers and advanced students who need some understanding of the graphics standards and how they fit together, along with a good overview of the Computer Graphics Interface (CGI) proposal and Computer Graphics Metafile (CGM) standard in particular. Part I, Chapters 1,2, and 3; Part II, Chapters 10 and 11; Part III, Chapters 15, 16, and 17; and some of the Appendices will be of special interest. Finally, these same sections will interest users in government and industry who are responsible for selecting, buying and installing commercial implementations of the standards. The CGM is already a US Federal Information Processing Standard (FIPS 126), and we expect the same status for the CGI when its development is completed and it receives formal approval by the standards-making bodies.

Authors and Affiliations

  • School of Information Systems, University of East Anglia, Norwich, UK

    David B. Arnold

  • Peter R. Bono Associates, Inc., Gales Ferry, USA

    Peter R. Bono

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