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Visual Computing

The Integration of Computer Graphics, Visual Perception and Imaging

  • Book
  • © 1994

Overview

Part of the book series: Computer Graphics: Systems and Applications (COMPUTER GRAPH.)

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Table of contents (8 chapters)

Keywords

About this book

Advances in computing and communications have brought about an increasing demand for visual information. Visual Computing addresses the principles behind "visual technology", and provides readers with a good understanding of how the integration of Computer Graphics, Visual Perception and Imaging is achieved.
Included in the book is an overview of important research areas within this integration which will be useful for further work in the field. Foundations of visual perception and psychophysics are presented as well as basic methods of imaging and computer vision.
This book serves as an excellent reference and textbook for those who wish to apply or study "visual computing technology."

Authors and Affiliations

  • Computer Science Department Swiss Federal Institute of Technology, ETH Zürich, Zürich, Switzerland

    Markus Groß

  • Computer Graphics Center (Zentrum für Graphische Datenverarbeitung - ZGDV), Darmstadt, Germany

    Markus Groß

Bibliographic Information

  • Book Title: Visual Computing

  • Book Subtitle: The Integration of Computer Graphics, Visual Perception and Imaging

  • Authors: Markus Groß

  • Series Title: Computer Graphics: Systems and Applications

  • DOI: https://doi.org/10.1007/978-3-642-85023-3

  • Publisher: Springer Berlin, Heidelberg

  • eBook Packages: Springer Book Archive

  • Copyright Information: Springer-Verlag Berlin Heidelberg 1994

  • Softcover ISBN: 978-3-642-85025-7Published: 19 January 2012

  • eBook ISBN: 978-3-642-85023-3Published: 06 December 2012

  • Series ISSN: 1431-1380

  • Edition Number: 1

  • Number of Pages: XV, 334

  • Number of Illustrations: 400 b/w illustrations, 119 illustrations in colour

  • Topics: Computer Graphics, Image Processing and Computer Vision

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