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Fugue: An Interactive Immersive Audiovisualisation and Artwork Using an Artificial Immune System

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Artificial Immune Systems (ICARIS 2005)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 3627))

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Abstract

Fugue is the result of a collaboration between artist, musician and computer scientists. The result is an on-going project which provides a new way of communicating complex scientific ideas to any audience. Immersive virtual reality and sound provide an interactive audiovisual interface to the dynamics of a complex system – for this work, an artificial immune system. Participants are able to see and interact with immune cells flowing through a lymphatic vessel and understand how the complex dynamics of the whole are produced by local interactions of viruses, B cells, antibodies, dendritic cells and clotting platelets.

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© 2005 Springer-Verlag Berlin Heidelberg

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Bentley, P.J., Novakovic, G., Ruto, A. (2005). Fugue: An Interactive Immersive Audiovisualisation and Artwork Using an Artificial Immune System. In: Jacob, C., Pilat, M.L., Bentley, P.J., Timmis, J.I. (eds) Artificial Immune Systems. ICARIS 2005. Lecture Notes in Computer Science, vol 3627. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11536444_1

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  • DOI: https://doi.org/10.1007/11536444_1

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-28175-7

  • Online ISBN: 978-3-540-31875-0

  • eBook Packages: Computer ScienceComputer Science (R0)

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