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Fitts' law as a design artefact: A paradigm case of theory in software design

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Human-Computer Interaction (EWHCI 1994)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 876))

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Abstract

Fitts' law is described and discussed as an example of use of theory in human-computer interaction design. The dichotomy between academic theory and applied theory is rejected and replaced by a radical pragmatic notion of theories as design artefacts. Different roles of theory in design are discussed.

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References

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Brad Blumenthal Juri Gornostaev Claus Unger

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© 1994 Springer-Verlag Berlin Heidelberg

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Bertelsen, O. (1994). Fitts' law as a design artefact: A paradigm case of theory in software design. In: Blumenthal, B., Gornostaev, J., Unger, C. (eds) Human-Computer Interaction. EWHCI 1994. Lecture Notes in Computer Science, vol 876. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-58648-2_22

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  • DOI: https://doi.org/10.1007/3-540-58648-2_22

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  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-58648-7

  • Online ISBN: 978-3-540-49036-4

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