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From individual work and desktop-based collaboration to ubiquitous meeting environments

  • 4 Hypermedia and Multimedia for Group Collaboration
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Multimedia, Hypermedia, and Virtual Reality Models, Systems, and Applications (MHVR 1996)

Part of the book series: Lecture Notes in Computer Science ((LNCS,volume 1077))

Abstract

In this paper, we present a design framework for and the realization of a series of cooperative hypermedia systems serving as examples of next generation information systems which address especially the diverse nature of collaboration within and between groups. This work is motivated by the increasing merge of computer, network and telecommunication technology. But the high expectations on how people will use information in the future and corresponding business opportunities have yet to be met because the progress in networks and basic technology is not paralleled by advances in the development of corresponding value-adding applications. One important area for such applications is the collaboration of geographically distributed people in “Virtual Organisations”. SEPIA — a group-aware cooperative hypermedia authoring system focussing on desk-top conferencing, and DOLPHIN —an electronic meeting room environment employing large interactive electronic whiteboards and local as well as remote networked computers are examples of these applications which provide support for “Ubiquitous Collaboration” in Virtual Organisations.

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Peter Brusilovsky Piet Kommers Norbert Streitz

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© 1996 Springer-Verlag Berlin Heidelberg

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Streitz, N.A. (1996). From individual work and desktop-based collaboration to ubiquitous meeting environments. In: Brusilovsky, P., Kommers, P., Streitz, N. (eds) Multimedia, Hypermedia, and Virtual Reality Models, Systems, and Applications. MHVR 1996. Lecture Notes in Computer Science, vol 1077. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-61282-3_16

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  • DOI: https://doi.org/10.1007/3-540-61282-3_16

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  • Online ISBN: 978-3-540-68432-9

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