Skip to main content

Using GP and Cultural Algorithms to Simulate the Evolution of an Ancient Urban Center

  • Chapter
Genetic Programming Theory and Practice V

Numerous models of modern and ancient urban landscapes have been proposed. While is of interest to classify examples of early urban centers, it is even more interesting to model their origins. Since these emergent centers can be viewed not only as adaptations to their social and biological environments, but also as a source of further change. Thus, the meaning or semantics of an emergent center reflects the processes by which it was formed. In the study of one ancient center, Monte Albán, we have used data mining techniques to extract a large number of decision trees describing its settlement over time. Each decision tree specifies the values for selected attributes that can predict settlement activity in the terraces that comprise the site. However, not all terraces with those properties are occupied in the same way. This can result from economic or social reasons. Also, the variables employed do not always have the semantics needed to make sense of the distinction between occupied and unoccupied terraces. In this paper we focus on the latter reason. Here, GP and CA are used to add semantics to rules to make them more understandable to experts in the area. Future work will examine how GP can be used to integrate social and economic constraints in with the basic decision tree rules.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 109.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  • Blanton, R. (1978). Monte alb án: Settlement patterns at the ancient zapotec capital. ACM Press.

    Google Scholar 

  • Blanton, R., Kowalewski, S., Feinman, G., and Appel, J. (1982). The Prehispanic Settlement Patterns of the Central and Southern Parts of the Valley of Oaxaca, Mexico. Monte Alb án’s Hinterland, Part I. The Regents of the University of Michigan, The Museum of Anthropology.

    Google Scholar 

  • Cowan, G.S. and Reynolds, R. (2003). Acquisition of Software Engineering Knowledge, volume 14. World Scientific Publishing.

    Google Scholar 

  • Ostrowski, David A. and Reynolds, Robert G. (2003). Using software engineering knowledge to drive genetic program design using cultural algorithms exploiting the synergy of software engineering knowledge in evolutionary design. In Riolo, Rick L. and Worzel, Bill, editors, Genetic Programming Theory and Practice, chapter 5, pages 63-80. Kluwer.

    Google Scholar 

  • Witten, I. and Frank, E. (2005). Data Mining: Practical Machine Learning Tools and Techniques. Elsevier, Amsterdam.

    MATH  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2008 Springer Science+Business Media, LLC

About this chapter

Cite this chapter

Reynolds, R.G., Ali, M.Z., Franzel, P. (2008). Using GP and Cultural Algorithms to Simulate the Evolution of an Ancient Urban Center. In: Riolo, R., Soule, T., Worzel, B. (eds) Genetic Programming Theory and Practice V. Genetic and Evolutionary Computation Series. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-76308-8_15

Download citation

  • DOI: https://doi.org/10.1007/978-0-387-76308-8_15

  • Publisher Name: Springer, Boston, MA

  • Print ISBN: 978-0-387-76307-1

  • Online ISBN: 978-0-387-76308-8

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics