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Abstract

In the previous chapters, we talked in depth about how to develop useful and exciting Flash applications that take into account mobile devices’ limitations, for example, bandwidth and memory availability.

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© 2006 Richard Leggett, Weyert de Boer, Scott Janousek

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(2006). Distribution and deployment. In: Foundation Flash Applications for Mobile Devices. Apress. https://doi.org/10.1007/978-1-4302-0308-7_11

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