Abstract
A “Socket” is an end point in a communication link between separate processes. In C#, sockets are objects which provide a way of exchanging information between two processes in a straightforward and platform-independent manner (see the classes in the System. Net and System. Net. Sockets namespaces).
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© 2002 Springer-Verlag London
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Hunt, J. (2002). Sockets in C#. In: Guide to C# and Object Orientation. Springer, London. https://doi.org/10.1007/978-1-4471-0193-2_28
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DOI: https://doi.org/10.1007/978-1-4471-0193-2_28
Publisher Name: Springer, London
Print ISBN: 978-1-4471-1108-5
Online ISBN: 978-1-4471-0193-2
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