Skip to main content

The PRInCiPleS Design Framework

  • Chapter
  • First Online:
Creativity and Rationale

Part of the book series: Human–Computer Interaction Series ((HCIS,volume 20))

Abstract

Some disciplines focus on analytic research and some disciplines focus on synthesis. Design disciplines are interesting because designers need to do both analysis and synthesis tasks. The HCI and design program I presently direct is organized around a framework I have named with the acronym PRInCiPleS, both at the curricular scale and as an organizing device for individual design projects within classes that serves as a kind of design rationale framework. The PRInCiPleS framework is not a scientific framework, but it does have an analogy to an idealized notion of a scientific framework. One of the biggest issues in design pedagogy and practice is how to get students and practicing designers to ensure that analysis leads to synthesis in a sound way and that synthesis follows from analysis in a sound way-that is, the issue of how to bridge the creative, semantic gap between design research and insights and concepts. In much of the curriculum, design research projects are paired with design concept projects in a way that is targeted at addressing this issue by means of iterative practice. Taking a curatorial attitude towards designs constructed according to the PRInCiPleS or indeed other frameworks is an appropriate way to connect notions of creativity to notions of design rationale.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 109.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

References

  • Alexander, C., Ishikawa, S., & Silverstein, M. (1977). A Pattern Language. Oxford: Oxford University Press.

    Google Scholar 

  • Beyer, H., & Holtzblatz, K. (1998). Contextual design: Defining customer-centered systems. San Francisco: Morgan Kaufmann Publishers.

    Google Scholar 

  • Blevis, E. (2004). What design is matters less than what designs are: Explanations for HCI and design, a case story. In J. Zimmerman, S. Evenson, K. Baumann, & P. Purgathofer. Workshop on the relationship between design and HCI. ACM CHI 2004 conference on Human factors and computing systems, Vienna, Austria.

    Google Scholar 

  • Blevis, E. (2010). Design Challenge Based Learning (DCBL) and sustainable pedagogical practice. Interactions, 17(3), 64–69. doi 10.1145/1744161.1744176.

    Article  Google Scholar 

  • Blevis, E. (2011). Digital imagery as meaning and form in HCI and design: An introduction to the Visual Thinking Backpage Gallery. Interactions, 18(5), 60–65.

    Article  Google Scholar 

  • Blevis, E., & Blevis, S. A. (2013, anticipated) Design in the age of climate change. Cambridge, MA: MIT Press.

    Google Scholar 

  • Blevis, E., & Coleman Morse, S. (2009). Food, dude. Interactions, 16(2), 58–62.

    Article  Google Scholar 

  • Blevis, E., & Siegel M. (2005). The explanation for design explanations. 11th International Conference on Human-Computer Interaction: Interaction Design Education and Research: Current and Future Trends, Las Vegas, NV.

    Google Scholar 

  • Blevis, E., & Stolterman, E. (2007). Ensoulment and sustainable interaction design. In Proceedings of International Association of Design Research Societies Conference (IASDR) Hong Kong, China: HKPT.

    Google Scholar 

  • Blevis, E., & Stolterman, E. (2008). The confluence of interaction design and design: From disciplinary to transdisciplinary perspectives. In Proceedings of 2008 Design Research Society Conference. Sheffield, UK: Design Research Society. 344/1–12.

    Google Scholar 

  • Blevis, E., & Stolterman, E. (2009). Transcending disciplinary boundaries in interaction design. Interactions, 16(5), 48–51.

    Article  Google Scholar 

  • Blevis, E., Lim, Y. K., & Stolterman, E. (2006). Regarding software as a material of design. In Proceedings of WonderGround 2006. Lisbon: Design Research Society.

    Google Scholar 

  • Blevis, E., Lim, Y. K., Stolterman, E., & Makice, K. (2008). The iterative design of a virtual design studio. Techtrends: A Journal of the Association for Educational Communications and Technology, 52(1), 74–83. Springer, US.

    Google Scholar 

  • Burtynsky, E. (2005). Edward Burtynsky: China. Essays by Ted Fishman, Mark Kingwell, Marc Mayer, and the artist. Göttingen, Germany: Steidl.

    Google Scholar 

  • Choi, J. H., & Blevis, E. (2010). HCI & sustainable food culture: a design framework for engagement. In Proceedings of the 6th Nordic conference on human-computer interaction: Extending boundaries (NordiCHI ‘10) (pp. 112–117). New York: ACM.

    Chapter  Google Scholar 

  • Choi, J. H., & Blevis, E. (2011). Advancing design for sustainable food cultures. In M. Foth, L. Forlano, C. Satchell, & M. Gibbs (Eds.), From social butterfly to engaged citizen: Urban informatics, social media, ubiquitous computing, and mobile technology to support citizen engagement. Cambridge, MA: MIT Press.

    Google Scholar 

  • Cross, N. (2001). Designerly ways of knowing: Design discipline versus design science. Design Issues, 17(3), 49–55 (MIT Press).

    Article  MathSciNet  Google Scholar 

  • Friedman, B. (Ed.). (1997). Human values and the design of computer technology. Cambridge, UK: Cambridge University Press.

    Google Scholar 

  • Fry, T. (2008). Design futuring: Sustainability, ethics and new practice. London: Berg.

    Google Scholar 

  • Hirsch, T., Sengers, P., Blevis, E., Beckwith, R., & Parikh, T. (2010). PANEL: Making food, producing sustainability. In Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems (CHI EA ‘10) (pp. 3147–3150). New York: ACM.

    Chapter  Google Scholar 

  • IPCC. (2007). Summary for policymakers. In M. L. Parry, O. F. Canziani, J. P. Palutikof, P. J. van der Linden, & C. E. Hanson (Eds.), Climate change 2007: Impacts, adaptation and vulnerability. Contribution of Working Group II to the Fourth Assessment Report of the Intergovernmental Panel on Climate Change (pp. 7–22). Cambridge, UK: Cambridge University Press. (www.ipcc.ch)

  • Margolin, V. (2002). The politics of the artificial: Essays on design and design studies. Chicago: University of Chicago Press.

    Google Scholar 

  • Max-Neef, M. A. (2005). Foundations of transdisciplinarity. Ecological Economics, 53(1), 5–16.

    Article  Google Scholar 

  • Menzel, P., & D’Aluisio, F. (2007). Hungry planet: What the world eats. Random House Digital, Inc.

    Google Scholar 

  • Minsky, M. (1988). The society of mind. New York: Simon and Schuster.

    Google Scholar 

  • Moore, G. (1999). Crossing the chasm: Marketing and selling high-tech products to mainstream customers (Rev. ed.). New York: Harper Business Essentials.

    Google Scholar 

  • Moran, T. P., & Carroll, J. M. (Eds.). (1996). Design rationale: Concepts, techniques, and use. Mahwah: Lawrence Erlbaum Associates, Inc.

    Google Scholar 

  • Nardi, B., & O’Day, V. (1999). Information ecology: Using technology with heart. Cambridge: MIT Press.

    Google Scholar 

  • Nelson, H., & Stolterman, E. (2003). The design way—Intentional change in an unpredictable world. Saddle Brook: Educational Technology.

    Google Scholar 

  • Nicolescu, B. (2002). Manifesto of transdisciplinarity. (Trans. V. Karen-Claire ). Albany: SUNY Press.

    Google Scholar 

  • Notess, M., & Blevis, E. (2004). Comparing human-centered design methods from different disciplines: Contextual design and PRInCiPleS. In Proceedings of the design research society futureground 2004 conference. Melbourne: Design Research Society.

    Google Scholar 

  • Papanek, V. (1984). Design for the real world: Human ecology and social change (2nd ed.). Chicago: Academy Chicago Publishers.

    Google Scholar 

  • Ranjan, A., & Ranjan, M. P. (2010). Handmade in India: A geographic encyclopaedia of India handicrafts. New York: Abbeville. http://www.amazon.com/Handmade-India-Geographic-Encyclopedia-Handicrafts/dp/0789120479/ref=sr_1_4?s=books&ie=UTF8&qid=1338930834&sr=1-4

    Google Scholar 

  • Reed, C., Wang, H. W., & Blevis, E. (2005). Recognizing individual needs and desires in the case of designing an inventory of humanity-centered, sustainability-directed concepts for time and travel. DPPI 2005 Designing Pleasurable Product Interfaces. Eindhoven, The Netherlands.

    Google Scholar 

  • Wang, H., & Blevis, E. (2004). Concepts that support collocated collaborative work inspired by the specific context of industrial designers. ACM CSCW 2004 conference on Computer Supported Cooperative Work. Chicago, IL.

    Google Scholar 

  • Winograd, T., & Flores, F. (1986). Understanding computers and cognition: A new foundation for design. New York: Addison-Wesley, Inc.

    MATH  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Eli Blevis .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2013 Springer-Verlag London

About this chapter

Cite this chapter

Blevis, E. (2013). The PRInCiPleS Design Framework. In: Carroll, J. (eds) Creativity and Rationale. Human–Computer Interaction Series, vol 20. Springer, London. https://doi.org/10.1007/978-1-4471-4111-2_8

Download citation

  • DOI: https://doi.org/10.1007/978-1-4471-4111-2_8

  • Published:

  • Publisher Name: Springer, London

  • Print ISBN: 978-1-4471-4110-5

  • Online ISBN: 978-1-4471-4111-2

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics