Abstract
This chapter builds basic add-ons using using Blender’s Python API. One of the biggest hurdles of add-on development is transitioning from a development environment to a neatly packaged and OS-independent add-on, so we spend considerable time in this chapter discussing various development practices. By the end of the chapter, readers should be able to register simple add-ons in both development and deployment environments. Following chapters build on this knowledge to incorporate more advanced features into add-ons.
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© 2017 Chris Conlan
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Conlan, C. (2017). Introduction to Add-On Development. In: The Blender Python API. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-2802-9_5
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DOI: https://doi.org/10.1007/978-1-4842-2802-9_5
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-2801-2
Online ISBN: 978-1-4842-2802-9
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