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Exploring Impact of Olfactory Stimuli on User Performance on Mobile Platforms

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Internet of Things, Infrastructures and Mobile Applications (IMCL 2019)

Abstract

In today’s modern age, it is almost impossible to exist without the Information Communication Technologies that makes our life easier.

In addition to other areas, Information Communication Technologies is also needed in education. There are a number of ways to contribute to the development of the learning process, which we refer to in this article - student centric model, gamification, virtual and augmented reality (using Gear VR), remote and virtual labs. We will also discuss the educational application focused on the basics of geographical knowledge of Slovakia.

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Acknowledgement

Several methods and techniques of using virtual reality in education field are discussed. The main goal of the application is to increase student’s motivation. Some of them have been successfully implemented in the application with geographical theme aimed to help students get to know Slovakia a little more.

This research was done with support of projects VEGA 1/0800/16 INOMET and H2020N Ref. No.: 688503.

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Correspondence to Gregor Rozinaj .

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Caro-Alvaro, S., Alkasasbeh, A.A., García-López, E., García-Cabot, A., Rozinaj, G., Ghinea, G. (2021). Exploring Impact of Olfactory Stimuli on User Performance on Mobile Platforms. In: Auer, M.E., Tsiatsos, T. (eds) Internet of Things, Infrastructures and Mobile Applications. IMCL 2019. Advances in Intelligent Systems and Computing, vol 1192. Springer, Cham. https://doi.org/10.1007/978-3-030-49932-7_94

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  • DOI: https://doi.org/10.1007/978-3-030-49932-7_94

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-49931-0

  • Online ISBN: 978-3-030-49932-7

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