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Fractional Maker-Breaker Resolving Game

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Combinatorial Optimization and Applications (COCOA 2020)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 12577))

Abstract

Let G be a graph with vertex set V(G), and let d(uw) denote the length of a \(u-w\) geodesic in G. For two distinct \(x,y \in V(G)\), let \(R\{x,y\}=\{z \in V(G): d(x,z) \ne d(y,z)\}\). For a function g defined on V(G) and for \(U \subseteq V(G)\), let \(g(U)=\sum _{s\in U}g(s)\). A real-valued function \(g: V(G) \rightarrow [0,1]\) is a resolving function of G if \(g(R\{x,y\}) \ge 1\) for any distinct \(x,y \in V(G)\). In this paper, we introduce the fractional Maker-Breaker resolving game (FMBRG). The game is played on a graph G by Resolver and Spoiler (denoted by \(R^*\) and \(S^*\), respectively) who alternately assigns non-negative real values on V(G) such that its sum is at most one on each turn. Moreover, the total value assigned, by \(R^*\) and \(S^*\), on each vertex over time cannot exceed one. \(R^*\) wins if the total values assigned on V(G) by \(R^*\), after finitely many turns, form a resolving function of G, whereas \(S^*\) wins if \(R^*\) fails to assign values on V(G) to form a resolving function of G. We obtain some general results on the outcome of the FMBRG and determine the outcome of the FMBRG for some graph classes.

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Acknowledgement

The author thanks the anonymous referees for some helpful comments and suggestions.

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Correspondence to Eunjeong Yi .

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Yi, E. (2020). Fractional Maker-Breaker Resolving Game. In: Wu, W., Zhang, Z. (eds) Combinatorial Optimization and Applications. COCOA 2020. Lecture Notes in Computer Science(), vol 12577. Springer, Cham. https://doi.org/10.1007/978-3-030-64843-5_39

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  • DOI: https://doi.org/10.1007/978-3-030-64843-5_39

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