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3D Watermarking Shape Recognition System Using Normal Vector Distribution Modelling

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Artificial Intelligence and Simulation (AIS 2004)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 3397))

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Abstract

We developed the shape recognition system with 3D watermarking using normal vector distribution. The 3D shape recognition system consists of laser beam generator, linear CCD imaging system, and digital signal processing hardware and software. 3D Watermark algorithm is embedded by 3D mesh model using each patch EGI distribution. The proposed algorithm divides a 3D mesh model into 4 patches to have the robustness against the partial geometric deformation. Plus, it uses EGI distributions as the consistent factor that has the robustness against the topological deformation. To satisfy both geometric and topological deformation, the same watermark bits for each subdivided patch are embedded by changing the mesh normal vectors. Moreover, the proposed algorithm does not need the original mesh model and the resampling process to extract the watermark. Experimental results verify that the proposed algorithm is imperceptible and robust against geometrical and topological attacks.

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References

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© 2005 Springer-Verlag Berlin Heidelberg

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Kwon, KR., Kwon, SG., Lee, SH. (2005). 3D Watermarking Shape Recognition System Using Normal Vector Distribution Modelling. In: Kim, T.G. (eds) Artificial Intelligence and Simulation. AIS 2004. Lecture Notes in Computer Science(), vol 3397. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-30583-5_51

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  • DOI: https://doi.org/10.1007/978-3-540-30583-5_51

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-24476-9

  • Online ISBN: 978-3-540-30583-5

  • eBook Packages: Computer ScienceComputer Science (R0)

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