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A Case of 3D Educational Game Design and Implementation

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Technologies for E-Learning and Digital Entertainment (Edutainment 2008)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 5093))

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Abstract

Games are increasingly used for educational purpose. Player can obtain experiences through playing game. Game is a safe and efficient way for security education. This paper introduces a game design: Escapre from Fire. a design procedure and system structure are outlined. Related programming technologies are discussed.

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References

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Authors

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Zhigeng Pan Xiaopeng Zhang Abdennour El Rhalibi Woontack Woo Yi Li

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© 2008 Springer-Verlag Berlin Heidelberg

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Shi, H., Li, Y., You, H. (2008). A Case of 3D Educational Game Design and Implementation. In: Pan, Z., Zhang, X., El Rhalibi, A., Woo, W., Li, Y. (eds) Technologies for E-Learning and Digital Entertainment. Edutainment 2008. Lecture Notes in Computer Science, vol 5093. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-69736-7_47

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  • DOI: https://doi.org/10.1007/978-3-540-69736-7_47

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-69734-3

  • Online ISBN: 978-3-540-69736-7

  • eBook Packages: Computer ScienceComputer Science (R0)

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