Skip to main content

Sketch Learning Environment Based on Drawing Skill Analysis

  • Conference paper
Knowledge-Based Intelligent Information and Engineering Systems (KES 2007)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 4694))

Abstract

Skill knowledge is important human knowledge as well as symbolic knowledge. Definition of skill knowledge is knowledge on high level technique that human acquire through repeated training. Skill knowledge is needed for arts, sports and crafts. It concerns human body structure, muscles, and joints. Also, skill knowledge concerns process of human interaction with objects, namely, recognition and action. There are many researches on learning support system for describable knowledge, such as mathematics, physics, grammar, etc. However, there is few pieces of research on learning support system for skill such as arts and sports. This paper analyses skills and generalize skill features. Then we describe problems to diagnose skill errors. After that, we introduce a learning support system for sketch as an example of a skill learning support environment.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 129.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 169.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Bernstein, N.: The co-ordination and regulation of movements. Pergamon Press, New York (1967)

    Google Scholar 

  2. Ohgi, Y., Ichikawa, H., Homma, M., Miyaji, C.: Stroke phase discrimination in breaststroke swimming using a tri-axial acceleration sensor device. International Journal of Sports Engineering 6, 111–121 (2003)

    Google Scholar 

  3. Furukawa, k.: Skill Science. Journal of the Japanese Society for Artificial Intelligence 19(3), 355–364 (2004)

    Google Scholar 

  4. Kamisato, S., Odo, S., Hoshino, K., Ishikawa, Y.: Extraction of motion characteristics corresponding to sensitivity information using dance movement, JACIII, pp. 168–180 (2004)

    Google Scholar 

  5. Ueno, K., Higuchi, F., Furukawa, K.: Towards the Understanding of the Technique for Playing String Instruments. In: 6th IFAC Symposium On Automated Systems Based On Human Skill (IFAC97), pp. 49–52 (1997)

    Google Scholar 

  6. Takagi, S., Matsuda, N., Soga, M., Taki, H., Shima, T., Yoshimoto, F.: An educational tool for basic techniques in beginner’s pencil drawing. In: Proc. of Computer Graphics International 2003, pp. 288–293 (2003)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Bruno Apolloni Robert J. Howlett Lakhmi Jain

Rights and permissions

Reprints and permissions

Copyright information

© 2007 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Soga, M., Matsuda, N., Takagi, S., Taki, H., Yoshimoto, F. (2007). Sketch Learning Environment Based on Drawing Skill Analysis. In: Apolloni, B., Howlett, R.J., Jain, L. (eds) Knowledge-Based Intelligent Information and Engineering Systems. KES 2007. Lecture Notes in Computer Science(), vol 4694. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-74829-8_131

Download citation

  • DOI: https://doi.org/10.1007/978-3-540-74829-8_131

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-74828-1

  • Online ISBN: 978-3-540-74829-8

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics