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Model-Based Stereo with Occlusions

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Analysis and Modeling of Faces and Gestures (AMFG 2007)

Part of the book series: Lecture Notes in Computer Science ((LNIP,volume 4778))

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Abstract

This paper addresses the recovery of face models from stereo pairs of images in the presence of foreign-body occlusions. In the proposed approach, a 3D morphable model (3DMM) for faces is augmented by an occlusion map defined on the model shape, and occlusion is detected with minimal computational overhead by incorporating robust estimators in the fitting process. Additionally, the method uses an explicit model for texture (or reflectance) in addition to shape, which is in contrast to most existing multi-view methods that use a shape model alone. We argue that both model components are required to handle certain classes of occluders, and we present empirical results to support this claim. In fact, the empirical results in this paper suggest that even in the absence of occlusions, stereo reconstruction using existing shape-only face models can perform poorly by some measures, and that the inclusion of an explicit texture model may be worth its computational expense.

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S. Kevin Zhou Wenyi Zhao Xiaoou Tang Shaogang Gong

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© 2007 Springer-Verlag Berlin Heidelberg

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Romeiro, F., Zickler, T. (2007). Model-Based Stereo with Occlusions. In: Zhou, S.K., Zhao, W., Tang, X., Gong, S. (eds) Analysis and Modeling of Faces and Gestures. AMFG 2007. Lecture Notes in Computer Science, vol 4778. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-75690-3_3

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  • DOI: https://doi.org/10.1007/978-3-540-75690-3_3

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-75689-7

  • Online ISBN: 978-3-540-75690-3

  • eBook Packages: Computer ScienceComputer Science (R0)

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