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Winning Ant Wars: Evolving a Human-Competitive Game Strategy Using Fitnessless Selection

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Genetic Programming (EuroGP 2008)

Part of the book series: Lecture Notes in Computer Science ((LNTCS,volume 4971))

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Abstract

We tell the story of BrilliAnt, the winner of the Ant Wars contest organized within GECCO’2007, Genetic and Evolutionary Computation Conference. The task for the Ant Wars contestants was to evolve a controller for a virtual ant that collects food in a square toroidal grid environment in the presence of a competing ant. BrilliAnt, submitted to the contest by our team, has been evolved through competitive one-population coevolution using genetic programming and a novel fitnessless selection method. In the paper, we detail the evolutionary setup that lead to BrilliAnt’s emergence, assess its human-competitiveness, and describe selected behavioral patterns observed in its strategy.

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Michael O’Neill Leonardo Vanneschi Steven Gustafson Anna Isabel Esparcia Alcázar Ivanoe De Falco Antonio Della Cioppa Ernesto Tarantino

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© 2008 Springer-Verlag Berlin Heidelberg

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Jaśkowski, W., Krawiec, K., Wieloch, B. (2008). Winning Ant Wars: Evolving a Human-Competitive Game Strategy Using Fitnessless Selection. In: O’Neill, M., et al. Genetic Programming. EuroGP 2008. Lecture Notes in Computer Science, vol 4971. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-540-78671-9_2

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  • DOI: https://doi.org/10.1007/978-3-540-78671-9_2

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-78670-2

  • Online ISBN: 978-3-540-78671-9

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