Skip to main content

From Interactive Positioning to Automatic Try-On of Garments

  • Conference paper
Computer Vision/Computer Graphics CollaborationTechniques (MIRAGE 2009)

Abstract

With the large development of computer graphics hardware and virtual cloth simulation techniques, virtual try-on of garments has become possible. An Internet-based shop will reduce significantly the cost of garment manufacturing as only paid garments will be manufactured. On top of that, a client will also be able to buy exactly what he wants and garments will be fitted to him/her. In this paper, we describe a virtual try-on system that allows a particular user to try garments easily. After loading his/her 3D digital model, he will be able to select the clothes he wants from a data base and see himself/herself wearing it virtually in 3D. The proposed system consists of two major parts : first, the 2D positioning part which requires a designer’s interaction; second, a 3D part, fully automatic which will be installed in the user’s computer, which allows tim to access a garments’catalog and see himself wearing virtually the chosen garment.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Baraff, D., Witkin, A.: Large Steps in cloth simulation. In: Cohen, M. (ed.) SIGGRAPH 1998 Conference Proceedings, Annual Conference Series, Orlando, Florida, USA, July 1998, pp. 43–54. ACM SIGGRAPH (1998)

    Google Scholar 

  2. Benoit, L., Nadia, M.T., Daniel, T.: Cloth Animation with Self Collision Detection. In: Proceedings IFIP Conference on Modeling in Computer Graphics, Tokyo, pp. 179–187. Springer, Heidelberg (1991)

    Google Scholar 

  3. Bridson, R., Fedkiw, R., Anderson, J.: Robust treatment of collisions, contact and friction for cloth animation. In: ACM Transactions on Graphics, SIGGRAPH 2002, vol. 21 (2002)

    Google Scholar 

  4. Breen, D.E., House, D.H., Wozny, M.J.: Predicting the drape of woven cloth using interacting particles. In: SIGGRAPH 1994, pp. 365–372 (1994)

    Google Scholar 

  5. Charfi, H., Gagalowicz, A.: A new technique to measure Rayleigh’s Viscosity parameters of textile. In: Industrial Simulation Conference, ISC 2005 (June 2005)

    Google Scholar 

  6. Chittaro, L., Corvaglia, D.: 3D Virtual Clothing: from Garment Design to Web3D Visualization and Simulation. In: Web3D 2003: Proceeding of the 8th international conference on 3D Web technology, Saint Malo, France, p. 73 (2003)

    Google Scholar 

  7. Choi, K.-J., Ko, H.-S.: Stable but responsive cloth. In: ACM Transactions on Graphics, SIGGRAPH 2002, vol. 21 (2002)

    Google Scholar 

  8. Cordier, F., Lee, W., Seo, H.: Nadia Magnenat-Thalmann. Virtual-Try-On on the Web. In: VRIC, Virtual Reality International Conference, Laval Virtual 2001, May 16–18 (2001)

    Google Scholar 

  9. Decaudin, P., Julius, D., Wither, J., Boissieux, L., Sheffer, A., Cani, M.-P.: Virtual Garments: A Fully Geometric Approach for Clothing Design. EUROGRAPHICS 2006 25(3) (2006)

    Google Scholar 

  10. Eberhardt, B., Etzmu, O., Hauth, M.: Implicit-explicit schemes for fast animation with particle systems. In: Eurographics Computer Animation and Simulation Workshop 2000 (2000)

    Google Scholar 

  11. Feynman, C.: Modeling the Appearance of Cloth. Master’s thesis, Dept. of EECS, Massachusetts Inst. of Technology, Cambridge, Mass. (1986)

    Google Scholar 

  12. Fuhrmann, A., Gross, C., Luckas, V.: Interactive animation of cloth including self collision detection. Journal of WSCG 11(1), 141–148 (2003)

    Google Scholar 

  13. Gross, C., Fuhrmann, A., Luckas, V.: Automatic pre-positioning of virtual clothing. In: Preceedings of the 19th spring conference on Computer Graphics, Budmerice, Slovakia, pp. 99–108 (2003)

    Google Scholar 

  14. House, D.H., Breen, D.E. (eds.): Cloth Modeling and Animation. A. K. Peters (2000)

    Google Scholar 

  15. Jerry, W.: The Synthesis of Cloth Objects. Proceeding SIGGRAPH 1986, Computer Graphics 20(4), 49–54 (1986)

    Google Scholar 

  16. Ju, X., Werghi, N., Siebert, P.: Automatic segmentation of 3d human body scans. In: IASTED International Conference on Computer Graphics and Imaging, CGIM 2000, pp. 239–244 (2000)

    Google Scholar 

  17. Kawabata, S.: The Standardization and Analysis of Hand Evaluation, 2nd edn. Text. Mach. Soc., Japan (1980)

    Google Scholar 

  18. Le Thanh, T., Gagalowicz, A.: Virtual Garment Pre-positioning. In: Gagalowicz, A., Philips, W. (eds.) CAIP 2005. LNCS, vol. 3691, pp. 837–845. Springer, Heidelberg (2005)

    Chapter  Google Scholar 

  19. Matsudaira, M., Kawabata, S., Niwa, M.: Measurement of Mechanical Properties of Thin-Dress Fabrics for Hand Evaluation. Journal of the Textile Machinery Society of Japan 31(3), 53–60 (1985)

    Article  Google Scholar 

  20. http://www.mvm.com

  21. Ng, H.N., Grimsdale, R.L.: Computer techniques for modeling cloth. Computer Graphics and Applications 16(5), 28–41 (1996)

    Article  Google Scholar 

  22. Provot, X.: Deformation Constraints in a Mass-Spring Model to Describe Rigid Cloth Behavior. In: Proc. Graphics Interface 1995, pp. 147–154 (1995)

    Google Scholar 

  23. Provot, X.: Collision and self-collision handling in cloth model dedicated to design garments. In: Graphics Interface 1997, pp. 177–189 (1997)

    Google Scholar 

  24. Terzopoulos, D., Platt, J., Barr, A., Fleischer, K.: Elastically Deformable Models. Computer Graphics, 205–214 (July 1987)

    Google Scholar 

  25. Klosowski, J.T., Held, M., Mitchell, J.S.B., Sowizral, H., Zikan, K.: Efficient Collision Detection Using Bounding Volume Hierarchies of k-DOPs. IEEE Transactions on Visualization and Computer Graphics 4(1), 21–36 (1998)

    Article  Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2009 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Le Thanh, T., Gagalowicz, A. (2009). From Interactive Positioning to Automatic Try-On of Garments. In: Gagalowicz, A., Philips, W. (eds) Computer Vision/Computer Graphics CollaborationTechniques. MIRAGE 2009. Lecture Notes in Computer Science, vol 5496. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-01811-4_17

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-01811-4_17

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-01810-7

  • Online ISBN: 978-3-642-01811-4

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics