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Level-of-Detail Stories as a Virtual Museum of a Movie

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Interactive Storytelling (ICIDS 2010)

Part of the book series: Lecture Notes in Computer Science ((LNISA,volume 6432))

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Introduction

We propose a novel approach - employing of level-of-detail with stories. The key idea is to create a tree representation of a story, where the root represents a single annotated image, and the bottom a selection of several hundreds of annotated images. The time available for each percipient of the LOD story identifies the number of perceivable images from this story. In other words, the root offers the story’s main picture and message (one-liner), while the leaf nodes mean the full-length comics strip. The LOD-story input is the time available to a virtual tourist. The output is given by the presentation itself - and its length.

We document the proof-of-the-concept with a feature film directed by Martin Tapak and produced by Peter Rufus. Matej Zeman art-photographed the movie creation and his hundreds of images are combined with movie script for the LODstory. This LOD-story is intended for use in the first Slovak virtual museum on cratft and art of tinkering.

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Pätoprstá, E., Šikudová, E., Ferko, A. (2010). Level-of-Detail Stories as a Virtual Museum of a Movie. In: Aylett, R., Lim, M.Y., Louchart, S., Petta, P., Riedl, M. (eds) Interactive Storytelling. ICIDS 2010. Lecture Notes in Computer Science, vol 6432. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-16638-9_36

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  • DOI: https://doi.org/10.1007/978-3-642-16638-9_36

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-16637-2

  • Online ISBN: 978-3-642-16638-9

  • eBook Packages: Computer ScienceComputer Science (R0)

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