Skip to main content

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 6839))

Included in the following conference series:

Abstract

Reinforcement Learning, also sometimes called learning by rewards and punishments is the problem faced by an agent that must learn behavior through trial-and-error interactions with a dynamic environment [1]. With repeated trials however, it is expected that the agent learns to perfect its behavior overtime. In this paper we simulate the reinforcement learning process of a mobile agent on a grid space and examine the situation in which multiple reinforcement learning agents can be used to speed up the learning process by sharing their Q-values. We propose a sharing method which takes into consideration the weight of the experience acquired by each agent on the occasion of visiting a state and taking an action.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Wharton, A.: Simulation and Investigation of MARL for Building Evacuation Scenario (2009)

    Google Scholar 

  2. Csaba Szepesvari, K.: Reinforcement Learning: Dynamic Programming. In: MLSS 2008 (2008)

    Google Scholar 

  3. Poole, D., Mackworth, A.: Artificial Intelligence: Foundations of Computational Agents. Cambridge University Press, Cambridge (2010)

    Book  MATH  Google Scholar 

  4. Cline, B.E.: Tuning Q-Learning Parameters with a Genetic Algorithm (2004)

    Google Scholar 

  5. Partalas, I., Feneris, I., Vlahavas, I.: Multi-Agent Reinforcement Learning using Strategies and Voting. ICTAI (2), 318–324 (2007)

    Google Scholar 

  6. Ahmadabadi, M.N., Asadpour, M., Nakano, E.: Cooperative Q-learning: the knowledge sharing issue (2001)

    Google Scholar 

  7. Sutton, R.S., Barto, A.G.: Reinforcement Learning: An Introduction. The MIT Press, Cambridge (1998)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2012 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Yu, L., Abdulai, I. (2012). A Multi-agent Reinforcement Learning with Weighted Experience Sharing. In: Huang, DS., Gan, Y., Gupta, P., Gromiha, M.M. (eds) Advanced Intelligent Computing Theories and Applications. With Aspects of Artificial Intelligence. ICIC 2011. Lecture Notes in Computer Science(), vol 6839. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-25944-9_29

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-25944-9_29

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-25943-2

  • Online ISBN: 978-3-642-25944-9

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics