Skip to main content

A Story Bank Design for Modern Succession and the Variability of Folk Tale

  • Conference paper
Computer Applications for Bio-technology, Multimedia, and Ubiquitous City (BSBT 2012, MulGraB 2012, IUrC 2012)

Abstract

This paper briefly examined basic characteristics and storytelling of folk tales in order to implement variable particularities according to interactivity and oral tradition of folk tales and designed a fundamental direction of folk tale story bank. Until now, folk tale archiving and folk tale filing has been focusing on fossilization of folk tales, time has come for folk tales to be implemented in a new method of interactive storytelling thanks to the development of digital technology. Moreover, the concept of such a story bank will not end up being a story bank itself, it enables participants to have a new experience through folk tale contents that reflect participatory as well as spatial characteristics of the digital environment.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Prop, V.: Folk Tale Morphology (2009); Translated by Lee, G-J., Zman, Z.:

    Google Scholar 

  2. Jang, D.-S., et al.: Introduction of Oral Literature, Ilchokak (2006)

    Google Scholar 

  3. Kim, H.-G.: Study on the Korean Folk Tales. Yeungnam University Press (1987)

    Google Scholar 

  4. Murray, J.: Interactive Storytelling (2001); Translated by Han,Y-H., Byun, J-Y.: Ahn Graphics

    Google Scholar 

  5. Miller, C.H.: Digital Media Storytelling (2006); Translated by Lee Y-S., et al.: Communication Books

    Google Scholar 

  6. Lee, S.-Y.: Digital Archiving and Standardization of the OAIS Reference Model. Journal of Information Management 33(3), 45–68 (2002)

    Article  Google Scholar 

  7. Jang, M.-J., et al.: Story Bank Operation Plan. Korean Culture and Policy Institute (2000)

    Google Scholar 

  8. Yakel, E.: Creating an archive, pp. 10–21. Truth Exploration Publishing (2003); Translated by Kang, M-S.:

    Google Scholar 

  9. A Study on Folk Tale Story Bank Design Method using Digital Storytelling Andong National University, Graduate School of Korean Culture Industry Master (2012)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2012 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Yoo, Dh., Jeon, Dj. (2012). A Story Bank Design for Modern Succession and the Variability of Folk Tale. In: Kim, Th., Kang, JJ., Grosky, W.I., Arslan, T., Pissinou, N. (eds) Computer Applications for Bio-technology, Multimedia, and Ubiquitous City. BSBT MulGraB IUrC 2012 2012 2012. Communications in Computer and Information Science, vol 353. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-35521-9_48

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-35521-9_48

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-35520-2

  • Online ISBN: 978-3-642-35521-9

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics