Abstract
Using a series of reflective case-studies, the role of the Foley artist is reconsidered alongside technological innovations in both digital sound-manipulation and physical computing. A variety of approaches to electronic sound-production and control are described along with first-hand reflections on the expressivity and control that are offered by each within a context of live drama. In redefining digital-Foley, design considerations are outlined that could enhance the connectivity between the sound-artist and the sonic-landscapes they create.
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© 2013 ICST Institute for Computer Science, Social Informatics and Telecommunications Engineering
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Challis, B., Dean, R. (2013). Digital-Foley and Live Performance. In: De Michelis, G., Tisato, F., Bene, A., Bernini, D. (eds) Arts and Technology. ArtsIT 2013. Lecture Notes of the Institute for Computer Sciences, Social Informatics and Telecommunications Engineering, vol 116. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-37982-6_9
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DOI: https://doi.org/10.1007/978-3-642-37982-6_9
Publisher Name: Springer, Berlin, Heidelberg
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