Skip to main content

Didactic Galactic: Types of Knowledge Learned in a Serious Game

  • Conference paper
Artificial Intelligence in Education (AIED 2013)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 7926))

Included in the following conference series:

Abstract

Operation ARA is a serious game that teaches scientific inquiry using natural language conversations. Within the context of the game, students completed up to two distinct training modules that teach either didactic or applied conceptual information about research methodology (e.g., validity of dependent variables, need for control groups). An experiment using a 4-condition between-subjects pretest-interaction-posttest design was conducted in which 81 undergraduate college students interacted with varying modules of Operation ARA. The four conditions were designed to test the impact of the two distinct modules on different types of learning measured by multiple-choice, short answer, and case-based assessment questions. Results revealed significant differences on training condition and learning gains on two of the three types of questions.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 84.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 109.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Pavlik, P.I., Anderson, J.R.: Forgetting Effects on Vocabulary Memory: An Activation-based Model of the Spacing Effect. Cog. Sci. 29, 559–586 (2006)

    Google Scholar 

  2. Cepeda, N.J., Pashler, H., Vul, E., Wixted, J.T., Rohrer, D.: Distributed Practice in Verbal Recall Tasks: a Review and Quantitative Synthesis. Psyc. Bull. 132, 354–380 (2006)

    Article  Google Scholar 

  3. VanLehn, K., Graesser, A.C., Jackson, G.T., Jordan, P., Olney, A., Rose, C.P.: When are Tutorial Dialogues more Effective than Reading? Cog. Sci., 313–362 (2007)

    Google Scholar 

  4. Anderson, J.R., Corbett, A.T., Koedinger, K.R., Pelletier, R.: Cognitive Tutors: Lessons Learned. J. of Learn. Sci. 4, 167–207 (1995)

    Article  Google Scholar 

  5. Graesser, A.C., Conley, M., Olney, A.: Intelligent Tutoring Systems: Applications to Learning and Teaching. In: Harris, K.R., Graham, S., Urdan, T. (eds.) APA Psyc. Handbook 2012, vol. 3, pp. 451–473. American Psychological Association, Washington, D.C (2012)

    Google Scholar 

  6. Graesser, A.C., Ozuru, Y., Sullins, J.: What is a Good Question? In: McKeown, M.G., Kucan, L. (eds.) Threads of Coherence in Research on the Development of Reading Ability, pp. 112–141. Guilford, New York (2009)

    Google Scholar 

  7. Bloom, B.S.: Taxonomy of Educational Objectives: The Classification of Educational Goals. In: Handbook I: Cog. Dom. McKay, New York (1956)

    Google Scholar 

  8. Millis, K., Forsyth, C., Butler, H., Wallace, P., Graesser, A., Halpern, D.: Operation ARIES!: A Serious Game for Teaching Scientific Inquiry. In: Oikonomou, A., Ma, M., Lakhmi, J. (eds.) Serious Games and Ed. Apps. Springer, London (2011)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2013 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Forsyth, C., Graesser, A., Walker, B., Millis, K., Pavlik, P.I., Halpern, D. (2013). Didactic Galactic: Types of Knowledge Learned in a Serious Game. In: Lane, H.C., Yacef, K., Mostow, J., Pavlik, P. (eds) Artificial Intelligence in Education. AIED 2013. Lecture Notes in Computer Science(), vol 7926. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-39112-5_124

Download citation

  • DOI: https://doi.org/10.1007/978-3-642-39112-5_124

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-642-39111-8

  • Online ISBN: 978-3-642-39112-5

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics