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Simulation-Enabled Vocational Training for Heavy Crane Operations

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Simulation and Serious Games for Education

Part of the book series: Gaming Media and Social Effects ((GMSE))

Abstract

A simulation system for vocational training of crane operation is presented in this chapter aiming to improve the lifting personnel’s operational skills and safety awareness. The system utilizes various types of ICT such as CAD modeling, Smart Plants, and Point Cloud. The stereographic rendering technique and multiple types of interactions supported by the system improve the level of realism for crane operation training. Interactive operation designed with the simulation system helps trainees to gain operation skills which hopefully will be translated to productivity in their work.

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Acknowledgments

PEC Ltd and Nanyang Technological University support this project. The authors would like to thank Mr. Huang Li Hui, Mr. Yang Bianyue, Dr Li Qing, Mr. Gong Yi, Mr. Lim Teng Sam, and many others who helped this project in one way or another.

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Correspondence to Yiyu Cai .

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Cai, P., Chandrasekaran, I., Cai, Y., Chen, Y., Wu, X. (2017). Simulation-Enabled Vocational Training for Heavy Crane Operations. In: Cai, Y., Goei, S., Trooster, W. (eds) Simulation and Serious Games for Education. Gaming Media and Social Effects. Springer, Singapore. https://doi.org/10.1007/978-981-10-0861-0_4

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  • DOI: https://doi.org/10.1007/978-981-10-0861-0_4

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  • Publisher Name: Springer, Singapore

  • Print ISBN: 978-981-10-0860-3

  • Online ISBN: 978-981-10-0861-0

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