Abstract
Optimum bit-allocation between texture video and depth map in 3D video results in better virtual view quality. To incorporate this, rate distortion optimization (RDO) property is used. The RDO in 3D video implies minimization of synthesis distortion at available rate. Several bit-allocation methods proposed in literature have not considered perceptual quality improvement. In this paper, we propose bit-allocation criteria that results in better visual quality of synthesized view. To achieve this, visual quality metrics are to be incorporated and structural similarity (SSIM) index is one of the metric that measures perceived quality. As SSIM gives similarity measure, we used dSSIM as distortion metric in mode decision and motion estimation instead of traditional metrics like mean square error (MSE) or sum of squared error (SSE). Synthesis distortion is modeled using dSSIM and joint bit-allocation is formulated as optimization problem that is solved using Lagrange multiplier method. Model parameters are determined at frame level for more accurate calculation of quantization parameters. BD-Rate evaluation shows a reduction in bit rate with improved SSIM.
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Harshalatha, Y., Biswas, P.K. (2018). SSIM-Based Joint Bit-Allocation Using Frame Model Parameters for 3D Video Coding. In: Rameshan, R., Arora, C., Dutta Roy, S. (eds) Computer Vision, Pattern Recognition, Image Processing, and Graphics. NCVPRIPG 2017. Communications in Computer and Information Science, vol 841. Springer, Singapore. https://doi.org/10.1007/978-981-13-0020-2_5
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