Skip to main content

Multi-Agent Learning I: Problem Definition

  • Reference work entry
Encyclopedia of Machine Learning
  • 189 Accesses

Definition

Multi-agent learning (MAL) refers to settings in which multiple agents learn simultaneously. Usually defined in a game theoretic setting, specifically in repeated games or stochastic games, the key feature that distinguishes multi-agent learning from single-agent learning is that in the former the learning of one agent impacts the learning of others. As a result, neither the problem definition for multi-agent learning nor the algorithms offered follow in a straightforward way from the single-agent case. In this first of two entries on the subject we focus on the problem definition.

Background

The topic of multi-agent learning (MAL henceforth) has a long history in game theory, almost as long as the history of game theory itself (Another more recent term for the area within game theory is interactive learning). In artificial intelligence (AI) the history of single-agent learning is of course as rich if not richer; one need not look further than this Encyclopedia for...

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Institutional subscriptions

Recommended Reading

  • Requisite background in game theory can be obtained from the many introductory texts, and most compactly from Leyton-Brown (2008). Game theoretic work on multi-agent learning is covered in Fudenberg (1998) and Young (2004). An expanded discussion of the problems addressed under the header of MAL can be found in Shoham et al. (2007), and the responses to it in Vohra (2007). Discussion of MAL algorithms, both traditional and more novel ones, can be found in the above references, as well as in Greenwald (2007).

    Google Scholar 

  • Fudenberg, D., & Levine, D. (1998). The theory of learning in games. Cambridge: MIT Press.

    MATH  Google Scholar 

  • Greenwald, A., & Littman, M. L. (Eds.). (2007). Special issue on learning and computational game theory. Machine Learning 67(1–2).

    Google Scholar 

  • Leyton-Brown, K., & Shoham, Y. (2008). Essentials of game theory. San Rafael, CA: Morgan and Claypool.

    MATH  Google Scholar 

  • Shoham, Y., Powers, W. R., & Grenager, T. (2007). If multiagent learning is the answer, what is the question? Artificial Intelligence, 171(1), 365–377. Special issue on foundations of multiagent learning.

    MATH  MathSciNet  Google Scholar 

  • Vohra, R., & Wellman, M. P. (Eds.). (2007). Special issue on foundations of multiagent learning. Artificial Intelligence, 171(1).

    Google Scholar 

  • Young, H. P. (2004). Strategic learning and its limits. Oxford: Oxford University Press.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2011 Springer Science+Business Media, LLC

About this entry

Cite this entry

Shoham, Y., Powers, R. (2011). Multi-Agent Learning I: Problem Definition. In: Sammut, C., Webb, G.I. (eds) Encyclopedia of Machine Learning. Springer, Boston, MA. https://doi.org/10.1007/978-0-387-30164-8_563

Download citation

Publish with us

Policies and ethics