Skip to main content

Integrating Models of Personality and Emotions into Lifelike Characters

  • Chapter
Affective Interactions (IWAI 1999)

Part of the book series: Lecture Notes in Computer Science ((LNAI,volume 1814))

Included in the following conference series:

Abstract

A growing number of research projects in academia and industry have recently started to develop lifelike agents as a new metaphor for highly personalised human-machine communication. A strong argument in favour of using such characters in the interface is the fact that they make human-computer interaction more enjoyable and allow for communication styles common in human-human dialogue. In this paper we discuss three ongoing projects that use personality and emotions to address different aspects of the affective agent-user interface: (a) Puppet uses affect to teach children how the different emotional states can change or modify a character’s behaviour, and how physical and verbal actions in social interactions can induce emotions in others; (b) the Inhabited Market Place uses affect to tailor the roles of actors in a virtual market place; and (c) Presence uses affect to enhance the believability of a virtual character, and produce a more natural conversational manner.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. André, E.: Applied Artificial Intelligence Journal, Special Double Issue on Animated Interface Agents 13(4-5) (1999)

    Google Scholar 

  2. André, E., Rist, T., Müller, J.: Employing AI Methods to Control the Behavior of Animated Interface Agents. Applied Artificial Intelligence 13, 415–448 (1999)

    Article  Google Scholar 

  3. Ball, G., Breese, J.: Emotion and Personality in a Conversational Character. In: Workshop on Embodied Conversational Characters, Tahoe City, CA, October 12-15, pp. 83–84 and l19–121 (1998)

    Google Scholar 

  4. Damasio, A.R.: Descartes’ Error. Papermac, London (1996) (first published 1994, G. P. Putman’s Sons, New York)

    Google Scholar 

  5. Ekman, P.: An Argument for Basic Emotions. In: Stein, N.L., Oatley, K. (eds.) Basic Emotions, pp. 169–200. Lawrence Erlbaum, Hove (1992)

    Google Scholar 

  6. Elliott, C.: The Affective Reasoner: A process model of emotions in a multi-agent system. PhD Thesis, Northwestern University, Institute for the Learning Sciences Tech. Report #32 (1992)

    Google Scholar 

  7. Frijda, N.H.: The Emotions. Cambridge University Press, Cambridge (1986)

    Google Scholar 

  8. Furnham, A.: Language and Personality. In: Giles, H., Robinson, W.P. (eds.) Handbook of Language and Social Psychology, pp. 73–95. John Wiley & Sons, Chichester (1990)

    Google Scholar 

  9. Gallaher, P.E.: Individual Differences in Nonverbal Behavior: Dimensions of Style. Journal of Personality and Social Psychology 63(1), 133–145 (1992)

    Article  Google Scholar 

  10. Hayes-Roth, B., van Gent, R.: Story-Making with Improvisational Puppets. In: Agent 1997, Marina del Rey, CA, USA (1997)

    Google Scholar 

  11. Höök, K., Sjölinder, M., Ereback, A.-L., Persson, P.: Dealing with the lurking Lutheran view on interfaces: Evaluation of the Agneta and Frida System. In: Proceedings of the i3 Spring Days Workshop on Behavior Planning for Lifelike Characters and Avatars, Sitges, Spain, pp. 125–136 (1999)

    Google Scholar 

  12. Isbister, K., Nass, C.: Personality in Conversational Characters: Building Better Digital Interaction Partners Using Knowledge About Human Personality Preferences and Perceptions. In: Workshop on Embodied Conversational Characters, Tahoe City, CA, October 12-15, pp. 103–111 (1998)

    Google Scholar 

  13. Lang, P.: The emotion probe: Studies of motivation and attention. American Psychologist 50(5), 372–385 (1995)

    Article  Google Scholar 

  14. Lester, J.C., Towns, S.G., Callaway, C., Voerman, J.L., FitzGerald, P.J.: Deictic and emotive communication in animated pedagogical agents. In: Cassell, et al. (eds.) Embodied Conversational Agents. MIT Press, Cambridge (1999) (to appear)

    Google Scholar 

  15. Machado, I., Paiva, A.: Heroes, Villains, Magicians,.: Believable Characters in a Story Creation Environment. In: AI-ED 1999 Workshop on Animated and Personified Pedagogical Agents, Le Mans, France (1999)

    Google Scholar 

  16. Macllhagga, M., George, P.: Communicating Meaningful Emotional Information in a Virtual World. In: Proc. of the Workshop on Affect in Interactions - Towards a new Generation of Interfaces, held in conjunction with the 3rd i3 Annual Conference, Siena, Italy, pp. 150–155 (1999)

    Google Scholar 

  17. Martinho, C., Paiva, A.: Pathematic Agents: Rapid Development of Believable Emotional Agents in Intelligent Virtual Environments. In: Proc. of the Third Annual Conference on Autonomous Agents, Seattle, WA, pp. 1–8 (1999)

    Google Scholar 

  18. McCrae, R.R., John, O.P.: An introduction to the five-factor model and its applications. Journal of Personality 60, 175–215 (1992); Special Issue: The five-factor model: Issues and applications

    Article  Google Scholar 

  19. Microsoft Agent: Software Development Kit, Microsoft Press, Redmond Washington (1999), http://microsoft.public.ms/agent

  20. Ortony, A., Clore, G.L., Collins, A.: The Cognitive Structure of Emotions. Cambridge University Press, Cambridge (1988)

    Google Scholar 

  21. Picard, R.W.: Affective Computing. The MIT Press, Cambridge (1997)

    Google Scholar 

  22. Reichenbach, I., Masters, J.: Children’s use of expressive and contextual cues in judgements of emotions. Child Development 54, 102–141 (1983)

    Article  Google Scholar 

  23. Reilly, W.S.: Believable Social and Emotional Agents. Ph.D. Thesis. Technical Report CMU-CS-96-138, School of Computer Science, Carnegie Mellon University, Pittsburgh, PA (May 1996)

    Google Scholar 

  24. Scaife, M., Rogers, Y.: External Cognition: How Do Graphical Representations Work? International Journal of Human-Computer Studies 45, 185–213 (1996)

    Article  Google Scholar 

  25. Scherer, K.R.: Personality Markers in Speech. In: Scherer, K.R., Giles, H. (eds.) Social Markers in Speech, pp. 147–209. Cambridge University Press, Cambridge (1979)

    Google Scholar 

  26. Simon, H.: Motivational and emotional controls of cognition (1967); Reprinted in Models of Thoughts, pp. 29–38. Yale University Press, New Haven (1979)

    Google Scholar 

  27. Sloman, A.: Architectural Requirements for Human-like Agents Both Natural and Artificial (What sorts of machines can love?). To appear in Dautenhahn, K. (ed.) Human Cognition And Social Agent Technology. John Benjamins Publishing, Amsterdam (1999)

    Google Scholar 

  28. van Mulken, S., André, E., Müller, J.: The Persona Effect: How Substantial is it? In: Proc. of HCI 1998, Sheffield, pp. 53–66 (1998)

    Google Scholar 

  29. Velasquez, J.D.: Proc. of Agents 1999 Workshop on Emotional Architectures, Seattle, WA (1999)

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2000 Springer-Verlag Berlin Heidelberg

About this chapter

Cite this chapter

André, E., Klesen, M., Gebhard, P., Allen, S., Rist, T. (2000). Integrating Models of Personality and Emotions into Lifelike Characters. In: Paiva, A. (eds) Affective Interactions. IWAI 1999. Lecture Notes in Computer Science(), vol 1814. Springer, Berlin, Heidelberg. https://doi.org/10.1007/10720296_11

Download citation

  • DOI: https://doi.org/10.1007/10720296_11

  • Publisher Name: Springer, Berlin, Heidelberg

  • Print ISBN: 978-3-540-41520-6

  • Online ISBN: 978-3-540-44559-3

  • eBook Packages: Springer Book Archive

Publish with us

Policies and ethics