Abstract
This paper researches the method of constructing 3D surface from planar contours. We base our work on distance field function method and mainly concentrate on how to simply and uniformly solve the problems of isosurface generation caused by non-manifold surface. Our work includes three main steps: grid adjustment analysis, volume construction and surface construction. In the first step, we present a new method to process non-manifold contour by adaptively adjusting grid size. In the volume construction and the surface construction steps, we use classic distance field function and Marching Cube method respectively. The experiment shows that our algorithm has more realistic results in constructing 3D surface from planar contour.
Access this chapter
Tax calculation will be finalised at checkout
Purchases are for personal use only
Preview
Unable to display preview. Download preview PDF.
References
Barequet, G., Shapiro, D., Tal, A.: Multilevel Sensitive Reconstruction of Polyhedral Surfaces from Parallel Slices. The Visual Computer 16, 116–133 (2000)
Levin, D.: Multidimensional Reconstruction by Set-valued Approximation. IMA Journal of Numerical Analysis 6, 173–184 (1986)
Jones, M., Chen, M.: A New Approach to the Construction of Surfaces from Contour Data. Computer Graphics Forum 13(3), 75–84 (1994)
Lorensen, W.E., Cline, H.E.: Marching Cubes: A High Resolution 3D Surface Construction Algorithm. Computer Graphics 21(4), 163–169 (1987)
Engel, K., Kraus, M., Ertl, T.: High-Quality Pre-Integrated Volume Rendering Using Hardware-Accelerated Pixel Shading. In: Proc. Eurographics/SIGGRAPH Workshop on Graphics Hardware 2001, pp. 9–16 (2001)
Hadwiger, M., Kniss, J.M., Engel, K., Rezk-Salama, C.: High-Quality Volume Graphics on Consumer PC Hardware. In: SIGGRAPH 2002 Course, Course Notes 42 (2002)
Frisken, S.F., Perry, R.N., Rockwood, A.P., Jones, T.R.: Adaptively sampled distance fields: A general representation of shape for computer graphics. In: SIGGRAPH 2000, pp. 249–254. ACM, New York (2000)
Klein, R., Schilling, A.: Fast Distance Field Interpolation for Reconstruction of Surfaces from Contours. In: EUROGRAPHICS 1999 (1999)
Kobbelt, L., Botsch, M., Schwanecke, U., Seidel, H.-P.: Feature sensitive surface extraction from volume data. In: SIGGRAPH 2001 (2001)
Perry, R.N., Frisken, S.F.: Kizamu: A system for sculpting digital characters. In: SIGGRAPH 2001, pp. 47–56 (2001)
Yamazaki, S., Kase, K., Ikeuchi, K.: Non-manifold implicit surfaces based on discontinuous implicitization and polygonization. In: Geometric Modeling and Processing 2002, June 2002, pp. 138–146 (2002)
Yamazaki, S., Kase, K., Ikeuchi, K.: Hardware-accelerated visualization of volume-sampled distance fields. In: Proc. Shape Modeling International, May 2003, pp. 264–271 (2003)
Nilsson, O., Breen, D., Museth, K.: Surface Reconstruction Via Contour Metamorphosis: An EulerianApproach with Lagrangian Particle Tracking. In: IEEE Visualization 2005, pp. 407–414 (2005)
Author information
Authors and Affiliations
Editor information
Editors and Affiliations
Rights and permissions
Copyright information
© 2006 Springer-Verlag Berlin Heidelberg
About this paper
Cite this paper
Liang, X., Wu, X., Liang, A., Wang, C. (2006). Constructing 3D Surface from Planar Contours with Grid Adjustment Analysis. In: Zha, H., Pan, Z., Thwaites, H., Addison, A.C., Forte, M. (eds) Interactive Technologies and Sociotechnical Systems. VSMM 2006. Lecture Notes in Computer Science, vol 4270. Springer, Berlin, Heidelberg. https://doi.org/10.1007/11890881_24
Download citation
DOI: https://doi.org/10.1007/11890881_24
Publisher Name: Springer, Berlin, Heidelberg
Print ISBN: 978-3-540-46304-7
Online ISBN: 978-3-540-46305-4
eBook Packages: Computer ScienceComputer Science (R0)