Skip to main content

Rule-based Morphing Techniques for Interactive Clothing Catalogs

  • Conference paper
Scientific Visualization: The Visual Extraction of Knowledge from Data

Part of the book series: Mathematics and Visualization ((MATHVISUAL))

Summary

In this paper we present the design and the conception of an individual online clothing catalog based on interactive virtual try-on techniques. Our goal is to build a realistic interactive virtual catalog embedded in a web-shop application, which allows customers to view the selected garments fitted onto their own virtual bodies. After the body has been measured in a 3D laser scanning process, the customers can select and combine different garments as well as various colors and patterns. In order to give them the ability to leaf through the offers at an “interactive speed” we avoid time-consuming physically-based simulation methods. Instead, we apply an innovative rule-based morphing technique to generate the different sizes of a garment from one single 3D scan in a given size. Our approach considers standard-sized clothing as well as tailor-made suits, which is an important step towards making made-to-measure clothing affordable for the average customer.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 169.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 219.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 219.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  1. Beier, T., Neely, S. Feature-based image metamorphosis, SIGGRAPH Computer Graphics, 26(2) (1992)

    Google Scholar 

  2. Breen, D.E., House, D.H., Wozny, M.J.: A Particle-Based Model for Simulating the Draping Behavior of Wovel Cloth. European Computer-Industry Research Centre, ECRC-94-19 (1994)

    Google Scholar 

  3. Eberhardt, B., Weber, A., Strasser, W.: A Fast, Flexible, Particle-System Model for Cloth Draping. IEEE Computer Graphics and Applications (1996).

    Google Scholar 

  4. Ebert, A., Divivier, A., Barthel, H., Bender, M., Hagen, H. Improving Development and Usage of Visualization Applications. In: IASTED International Conference on Visualization, Imaging and Image Processing (VIIP 2001), Marbella, Spain (2001)

    Google Scholar 

  5. Feynman, C.: Modelling the Appearance of Cloth. MA Thesis, Dept. of EECS, Institute of Technology, Cambridge, Massachusetts (1986)

    Google Scholar 

  6. Hohenstein Institute: http://www.hohenstein.de/englisch/

    Google Scholar 

  7. Howlett, P.: Cloth Simulation Using Mass-Spring Networks. MA Thesis, Faculty of Science and Engineering, University of Manchester (1997)

    Google Scholar 

  8. Huges, J.F.: Scheduled fourier volume morphing. In: Proceedings of the 19th International Conference on Computer Graphics and Interactive Techniques (1992)

    Google Scholar 

  9. Human Solutions GmbH: http://www.human-solutions.de/

    Google Scholar 

  10. Kaul, A., Rossignac, J.: Solid-interpolating deformation: Construction and animation of pips. In: Post, F.H. and Barth, W. (ed) Eurographics’ 91 (1991)

    Google Scholar 

  11. Kent, J.R., Carlson, W.E., Parent, R.E.: Shape transformations for polyhedral objects. In: ACM SIGGRAPH Computer Graphics (1992)

    Google Scholar 

  12. Land’s End: http://www.landsend.com/

    Google Scholar 

  13. Lane Bryant: http://lanebryant.charmingshoppes.com/

    Google Scholar 

  14. Lazarus, F., Verroust, A.: Feature-based shape transformation for polyhedral objects. In: Fifth Eurographics Workshop on Animation and Simulation, Oslo, Norway (1994)

    Google Scholar 

  15. Ng, H.: Fast Techniques for the Modelling and Visualization of Cloth. PhD Thesis, Centre for VLSI and Computer Graphics, University of Sussex (1996)

    Google Scholar 

  16. Ng, H., Grimsdale, R.L.: Computer Graphics Techniques for Modeling Cloth. In: IEEE Computer Graphics and Applications (1996)

    Google Scholar 

  17. Otto Versand: http://www.otto.de/

    Google Scholar 

  18. Sun Microsystems Inc.: Java3D: http://java.sun.com/products/java-media/3D/

    Google Scholar 

  19. Terzopoulos, D.: Elastically Deformable Models. In: Computer Graphics, 21(4) (1987)

    Google Scholar 

  20. Vitronic Bildverarbeitungssysteme GmbH: http://www.vitronic.com

    Google Scholar 

  21. Volino, P., Courchsene, M., Magnenat-Thalmann, N.: Versatile and Efficient Techniques for Simulating Cloth and Other Deformable Objects, MIRAlab, University of Geneva (1997)

    Google Scholar 

  22. VRML: http://astronomy.swin.edu.au/pbourke/3dformats/vrml1/

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2006 Springer-Verlag Berlin Heidelberg

About this paper

Cite this paper

Ebert, A., Ginkel, I., Hagen, H. (2006). Rule-based Morphing Techniques for Interactive Clothing Catalogs. In: Bonneau, GP., Ertl, T., Nielson, G.M. (eds) Scientific Visualization: The Visual Extraction of Knowledge from Data. Mathematics and Visualization. Springer, Berlin, Heidelberg. https://doi.org/10.1007/3-540-30790-7_19

Download citation

Publish with us

Policies and ethics