Abstract
This paper addresses the application of free-form deformations to arbitrarily shaped 2D textured objects, solving specific problems. Based on subdivision surfaces applied in 2D, our method successfully combines the following features: fluid good-looking movement, both general global and precise local control and explicit discontinuities. Moreover we implemented an extension to the approximating subdivision scheme, providing local interpolation and accurate border control.
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Claes, J., van Reeth, F., Ramaekers, M. (2001). Locally Interpolating Subdivision Surfaces Supporting Free-Form 2D Deformations. In: Magnenat-Thalmann, N., Thalmann, D. (eds) Deformable Avatars. IFIP — The International Federation for Information Processing, vol 68. Springer, Boston, MA. https://doi.org/10.1007/978-0-306-47002-8_6
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DOI: https://doi.org/10.1007/978-0-306-47002-8_6
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