Summary
Programming in the real world is different from the theory. Sadly, Java’s promise of “code once, run everywhere” is not yet fulfilled. In this chapter, you learned about the difficulties you will encounter in the real world and how to overcome the most common dilemmas. Also, you now know where to ask for help when you cannot solve specific problems.
In the forthcoming chapter, you will learn how to optimize the performance, the size, and the memory usage of your application.
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© 2005 Robert Virkus
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(2005). Dancing Around Device Limitations. In: Pro J2ME Polish. Apress. https://doi.org/10.1007/978-1-4302-0045-1_15
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DOI: https://doi.org/10.1007/978-1-4302-0045-1_15
Publisher Name: Apress
Print ISBN: 978-1-59059-503-9
Online ISBN: 978-1-4302-0045-1
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