Abstract
In this chapter, we will talk extensively about working with the OpenGL ES graphics API on the Android Platform.
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© 2010 Sayed Y. Hashimi, Satya Komatineni, and Dave MacLean
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Hashimi, S.Y., Komatineni, S., MacLean, D. (2010). Programming 3D Graphics with OpenGL. In: Pro Android 2. Apress. https://doi.org/10.1007/978-1-4302-2660-4_10
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DOI: https://doi.org/10.1007/978-1-4302-2660-4_10
Publisher Name: Apress
Print ISBN: 978-1-4302-2659-8
Online ISBN: 978-1-4302-2660-4
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