Abstract
We completed the previous chapter with a pending task: finishing user story 3 and letting our users see their progress in the game. The reason is that, in order to build a good microservices architecture, we need the UI part of the system extracted in a new service so it can interact as an independent party with our multiplication and gamification services. We’ll cover the reasoning with more detail in the next section.
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Notes
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You could also choose Tomcat for consistency with the Spring Boot microservices but, in this case, I picked Jetty since it’s really easy to explain how to download and configure it in the book.
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Note that it might take some seconds before both instances are registered in Eureka and the load balancer initiates the round-robin strategy. Be patient!
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© 2017 Moises Macero
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Macero, M. (2017). The Microservices Journey Through Tools. In: Learn Microservices with Spring Boot. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-3165-4_5
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DOI: https://doi.org/10.1007/978-1-4842-3165-4_5
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Publisher Name: Apress, Berkeley, CA
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