Abstract
In this chapter, you will learn the following:
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Implementing a known real-world game as a digital program with “the computer” as one of the players
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Developing a strategy for “the computer”
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Inserting a pause
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Working with arrays and strings
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© 2018 Jeanine Meyer
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Meyer, J. (2018). Add to 15 Game. In: HTML5 and JavaScript Projects. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-3864-6_6
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DOI: https://doi.org/10.1007/978-1-4842-3864-6_6
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Publisher Name: Apress, Berkeley, CA
Print ISBN: 978-1-4842-3863-9
Online ISBN: 978-1-4842-3864-6
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