Skip to main content

Digital Image Assets: Data Footprint Optimization

  • Chapter
  • First Online:
Android Studio New Media Fundamentals
  • 1624 Accesses

Abstract

Now that you have an understanding of the fundamental concepts, terms, and principles of digital image new media content and the file formats that Android Studio and Android OS support, it is time to get a bit more advanced and take a look at data footprint optimization. involves saving your digital image asset in a way that it takes up the least amount of data storage; that is, it has the smallest possible file size. In this chapter, you will be looking at data footprint optimization for all the new media areas, because the smaller you make the new media assets for your Android application, the smaller that Android application will be in the Google Play Store, and the faster it will download, load into memory, and run once it is in memory.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

eBook
USD 19.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 24.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2015 Wallace Jackson

About this chapter

Cite this chapter

Jackson, W. (2015). Digital Image Assets: Data Footprint Optimization. In: Android Studio New Media Fundamentals. Apress, Berkeley, CA. https://doi.org/10.1007/978-1-4842-9867-1_3

Download citation

Publish with us

Policies and ethics