Skip to main content

Collaborative Practices that Support Creativity in Design

  • Conference paper
ECSCW 2009

Abstract

Design is a ubiquitous, collaborative and highly material activity. Because of the embodied nature of the design profession, designers apply certain collaborative practices to enhance creativity in their everyday work. Within the domain of industrial design, we studied two educational design departments over a period of eight months. Using examples from our fieldwork, we develop our results around three broad themes related to collaborative practices that support the creativity of design professionals: 1) externalization, 2) use of physical space, and 3) use of bodies. We believe that these themes of collaborative practices could provide new insights into designing technologies for supporting a varied set of design activities. We describe two conceptual collaborative systems derived from the results of our study.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 169.00
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 219.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info
Hardcover Book
USD 219.99
Price excludes VAT (USA)
  • Durable hardcover edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Preview

Unable to display preview. Download preview PDF.

Unable to display preview. Download preview PDF.

References

  • Ackerman, M. S. and Halverson, C. (1999): ‘Organizational Memory: Processes, Boundary Objects, and Trajectories’. In Proc. of the 32nd Annual Hawaii international Conference on System Sciences- Volume 1. HICSS. IEEE Computer Society, Washington, DC, 1067.

    Google Scholar 

  • Arias, E., Eden, H., Fischier, G., Gorman, A., and Scharff, E. (2000): ‘Transcending the individual human mind—creating shared understanding through collaborative design’. ACM Trans. Comput.-Hum. Interact. 7, 1 (Mar. 2000), 84–113.

    Article  Google Scholar 

  • Baskinger, M. (2008): ‘Pencils before pixels: a primer in hand-generated sketching’. Interactions, 15, 2 (Mar. 2008), 28–36.

    Article  Google Scholar 

  • Boess, S. U. (2008): ‘First steps in role playing’. In CHI ′08 Extended Abstracts on Human Factors in Computing Systems. (CHI′08) ACM, New York, NY, 2017–2024.

    Google Scholar 

  • Buchenau, M. and Fulton Suri, J. (2000): ‘Experience Prototyping’. In Proc. of Fourth Conference of Designing Interactive Systems (DIS′00) ACM Press: NY, 424–433.

    Chapter  Google Scholar 

  • Clark, H. H. (2005): ‘Coordinating with each other in a material world’. Discourse and Society, 2005, 7: 507–525.

    Article  Google Scholar 

  • Engeström, Y. (2001): ‘Expansive Learning at Work: Toward an Activity Theoretical Reconceptualization’, Journal of Education and Work 14(1): 133–156.

    Article  Google Scholar 

  • Fischer G. (2004): ‘Social Creativity: Turning Barriers into Opportunities for Collaborative Design.’ In F. deCindio, & D. Schuler (Eds.), In Proc. of the 8th Conference on Participatory Design Conference (PDC′04), Volume 1, ACM Press, NY, 152–161.

    Google Scholar 

  • Hartmann, B., Klemmer, S. R., et al. (2006): ‘Reflective physical prototyping through integrated design, test, and analysis.’ In Proceedings of the 19th Annual ACM Symposium on User interface Software and Technology (UIST ′06). ACM, New York, NY, 299–308.

    Chapter  Google Scholar 

  • Hornecker, E. (2002): ‘Understanding the Benefits of Graspable Interfaces for Cooperative Use’. In Proc. of 5th International Conference on the Design of Cooperative Systems (COOP′02). IOS Press, Amsterdam, 71–87.

    Google Scholar 

  • Hummels, C., Overbeeke, K. C., and Klooster, S. (2007): ‘Move to get moved: a search for methods, tools and knowledge to design for expressive and rich movement-based interaction’. Personal Ubiquitous Comput. 11, 8 (Dec. 2007), 677–690.

    Article  Google Scholar 

  • Hutchins, E. (1995) Cognition in the wild. MIT Press, Cambridge, USA.

    Google Scholar 

  • Jacucci, G. and Wagner, I. (2003): ‘Supporting Collaboration Ubiquitously: An Augmented Learning Environment for Design Students’. In Proc of 8th European Conference on Computer Supported Co-operative Work (ECSCW′03), Kluwer Academic Publishers, 139–158.

    Google Scholar 

  • Jacucci, G. and Wagner, I. (2007): ‘Performative roles of materiality for collective creativity’. In Proc. of the 6th Conference on Creativity & Cognition (C&C ′07) ACM Press, NY, 73–82.

    Chapter  Google Scholar 

  • Kidd, A. (1994): ‘Marks are on the Knowledge Worker’. In Proc. of CHI′94. ACM: NY, 186–191.

    Google Scholar 

  • Kirsh, D. (1995): ‘The intelligent use of space’, Artificial Intelligence, v. 73 n.1–2, 31–68.

    Article  Google Scholar 

  • Klemmer, S. R., Hartmann, B., and Takayama, L. (2006): ‘How bodies matter: five themes for interaction design’. In Proc. of the 6th Conference on Designing interactive Systems (DIS′06). ACM, New York, NY, 140–149.

    Chapter  Google Scholar 

  • Klooster, S. and Overbeeke, C. (2005): ‘Designing products as an integral part of choreography of interaction: the product's form as an integral part of movement’. In Proc. of 1st European workshop on Design and Semantics of Form and Movement. New Castle, UK, 23–35.

    Google Scholar 

  • Maldonado, H., Lee, B., and Klemmer, S. (2006): ‘Technology for design education: a case study.’ In CHI ′06 Extended Abstracts on Human Factors in Computing Systems. (CHI′06) ACM, New York, NY, 1067–1072.

    Chapter  Google Scholar 

  • McCarthy, J. and Wright, P. (2004): Technology as Experience. MIT Press, Cambridge, MA.

    Google Scholar 

  • Randall, D., Harper, H. and Rouncefield, M. (2007): Fieldwork for Design — Theory and Practice. CSCW series, Springer-Verlag London.

    Google Scholar 

  • Robertson, T. (1997): ‘Cooperative work and lived cognition: a taxonomy of embodied actions’. In Proc. of the 5th Conference on European Conference on Computer-Supported Cooperative Work, (ECSCW′ 97). Kluwer Academic Publishers, Norwell, MA, 205–220.

    Google Scholar 

  • Schön, D. (1983): The reflective practitioner: How professionals think in action. NY: Basic Books

    Google Scholar 

  • Schmidt, K. and Wagner, I. (2002): ‘Coordinative artefacts in architectural practice’. In M. Blay-Fornarino et al. (eds.): In Proc. of the 5th International Conference on the Design of Cooperative Systems (COOP′02), IOS Press, Amsterdam, 257–274.

    Google Scholar 

  • Sellen, A. and Harper, R. (2002): The Myth of the Paperless Offices. MIT Press, MA.

    Google Scholar 

  • Tang, J. (1991): ‘Findings from Observational Studies of Collaborative Work’, International Journal of Man-Machine Studies, 34, Elsevier, 143–160.

    Google Scholar 

  • Vyas, D., Heylen, D., and Nijholt, A. (2008): Physicality and Cooperative Design. In Proc. of 5th Joint Workshop on Machine Learning and Multimodal Interaction. (MLMI′ 08), Lecture Notes in Computer Science, Springer-Verlag. 325–337.

    Chapter  Google Scholar 

  • Vyas, D. (2009): Artful Surfaces in Design Practices. In CHI ′09 Extended Abstracts on Human Factors in Computing Systems. ACM, New York, NY, 2691–2694.

    Google Scholar 

  • Vyas, D., Heylen, D., Nijholt, A. and van der Veer, G. (2009): Experiential Role of Artefacts in Cooperative Design. In Proc. of 4th International Conference on Communities and Technologies (C&T′ 09). Penn State University, PA, USA. ACM Press: NY.

    Google Scholar 

Download references

Author information

Authors and Affiliations

Authors

Corresponding author

Correspondence to Dhaval Vyas .

Editor information

Editors and Affiliations

Rights and permissions

Reprints and permissions

Copyright information

© 2009 Springer-Verlag London Limited

About this paper

Cite this paper

Vyas, D., Heylen, D., Nijholt, A., van der Veer, G. (2009). Collaborative Practices that Support Creativity in Design. In: Wagner, I., TellioÄŸlu, H., Balka, E., Simone, C., Ciolfi, L. (eds) ECSCW 2009. Springer, London. https://doi.org/10.1007/978-1-84882-854-4_9

Download citation

  • DOI: https://doi.org/10.1007/978-1-84882-854-4_9

  • Publisher Name: Springer, London

  • Print ISBN: 978-1-84882-853-7

  • Online ISBN: 978-1-84882-854-4

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics