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Plugin: A Crowdsourcing Mobile App for Easy Discovery of Public Charging Outlets

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HCI International 2019 - Posters (HCII 2019)

Part of the book series: Communications in Computer and Information Science ((CCIS,volume 1034))

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Abstract

Nowadays, the growth of mobile apps is so fast and viral; they have the potential of transforming our everyday lives by creating huge opportunities to individuals and businesses. This translates into a growing demand for developing such apps, which need to be easy to learn and use. In this paper, we conduct an evaluation of an android mobile app, which we designed and developed to find and register power outlets in public spaces. Our evaluation of the prototype consisted of two stages. First, we provided the users with two tasks, with an additional option to indicate their perception of how easy it was to complete these tasks. Second, upon completing both tasks and offering their comments, participants were asked to take the SUS (System Usability Scores) questionnaire. The results of the evaluation indicate that the app usability and learnability is acceptable despite being a prototype. The findings and participants’ comments give us a direction on how this app can be improved in the future.

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Acknowledgement

We would like to thank Alexander Gerrud, Torkel Velure, Agne Hesten and Ivarr Reyna who participated in the process of designing and developing the app.

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Correspondence to Salah Uddin Ahmed .

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Ahmed, S.U., Dalipi, F., Ferati, M. (2019). Plugin: A Crowdsourcing Mobile App for Easy Discovery of Public Charging Outlets. In: Stephanidis, C. (eds) HCI International 2019 - Posters. HCII 2019. Communications in Computer and Information Science, vol 1034. Springer, Cham. https://doi.org/10.1007/978-3-030-23525-3_42

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  • DOI: https://doi.org/10.1007/978-3-030-23525-3_42

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  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-030-23524-6

  • Online ISBN: 978-3-030-23525-3

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