Skip to main content

Suppliers

  • Chapter
  • First Online:
Augmented Reality
  • 6964 Accesses

Abstract

The augmented reality market has attracted interest since the early 1970s and that interest has never stopped. Slowed sometimes by technology limitations, and/or military budgets, in the 2000s with the advent of the smartphone and amazing sensors available for low prices, plus new low cost displays, the market has steadily expanded with new companies. Obviously, that can’t go on forever.

This is a preview of subscription content, log in via an institution to check access.

Access this chapter

Chapter
USD 29.95
Price excludes VAT (USA)
  • Available as PDF
  • Read on any device
  • Instant download
  • Own it forever
eBook
USD 39.99
Price excludes VAT (USA)
  • Available as EPUB and PDF
  • Read on any device
  • Instant download
  • Own it forever
Softcover Book
USD 54.99
Price excludes VAT (USA)
  • Compact, lightweight edition
  • Dispatched in 3 to 5 business days
  • Free shipping worldwide - see info

Tax calculation will be finalised at checkout

Purchases are for personal use only

Institutional subscriptions

Notes

  1. 1.

    Passenger cars are motor vehicles with at least four wheels, used for the transport of passengers, and comprising no more than eight seats in addition to the driver’s seat.

Author information

Authors and Affiliations

Authors

Rights and permissions

Reprints and permissions

Copyright information

© 2017 Springer International Publishing AG

About this chapter

Cite this chapter

Peddie, J. (2017). Suppliers. In: Augmented Reality . Springer, Cham. https://doi.org/10.1007/978-3-319-54502-8_9

Download citation

  • DOI: https://doi.org/10.1007/978-3-319-54502-8_9

  • Published:

  • Publisher Name: Springer, Cham

  • Print ISBN: 978-3-319-54501-1

  • Online ISBN: 978-3-319-54502-8

  • eBook Packages: Computer ScienceComputer Science (R0)

Publish with us

Policies and ethics