Abstract
We present a first prototype of a simple “modelling wizard”. We also explain the ideas and rationales behind it: a first exploration of a new type of modelling tool which uses game-like interaction to guide and support the modeller in the process of modelling. After being played, the prototype game renders the basic information for a formal process representation (for example in BPMN), based on structured input given by a domain expert as she plays the game. Rather than offering substantial support for real modellers at this point, the game merely aims to demonstrate what we believe to be a new direction in thinking about methods and support for enterprise modelling. We also report on our experiences and evaluation of the prototype.
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Hoppenbrouwers, S., Schotten, B. (2009). A Game Prototype for Basic Process Model Elicitation. In: Persson, A., Stirna, J. (eds) The Practice of Enterprise Modeling. PoEM 2009. Lecture Notes in Business Information Processing, vol 39. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-05352-8_17
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DOI: https://doi.org/10.1007/978-3-642-05352-8_17
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