Abstract
The large variety of different 3D displaying techniques available today can be confusing, especially since the term “3D” is highly overloaded. This chapter introduces 3D display technologies and proposes a categorization that can help to easily grasp the essence of specific 3D displays that one may face, regardless of the often confusing and ambiguous descriptions provided by manufacturers. Different methods for creating the illusion of spatial vision, along with the advantages and disadvantages will be analyzed. Specific examples of stereoscopic, autostereoscopic, volumetric and light-field displays emerging or already available in the market are referenced. Common uncompressed 3D image formats preferred by each display technology are also discussed.
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Kovács, P.T., Balogh, T. (2010). 3D Visual Experience. In: Mrak, M., Grgic, M., Kunt, M. (eds) High-Quality Visual Experience. Signals and Communication Technology. Springer, Berlin, Heidelberg. https://doi.org/10.1007/978-3-642-12802-8_17
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DOI: https://doi.org/10.1007/978-3-642-12802-8_17
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